public static int GameLoginAdd(int iUserID, string sGameName, string sLoginIP, string sLoginUrl) { GameLoginTodayBLL.GameLoginAdd(iUserID, sLoginIP, sGameName); GameLogin glObject = new GameLogin(); glObject.UserID = iUserID; glObject.GameName = sGameName; glObject.LoginIp = sLoginIP; glObject.LoginUrl = sLoginUrl; return(GameLoginDAL.GameLoginAdd(glObject)); }
public static int GameLoginAdd(GameLogin glObject) { return(GameLoginDAL.GameLoginAdd(glObject)); }
public static string GameLoginLastSelCJson(int iUserID) { return(GameLoginDAL.GameLoginLastSelCJson(iUserID)); }
public static string GameLoginAbbreSel(int iUserID) { return(GameLoginDAL.GameLoginAbbreSel(iUserID)); }
public static bool GameLoginIsLogin(int iUserID, string sGameAbbre) { return(GameLoginDAL.GameLoginIsLogin(iUserID, sGameAbbre)); }
public static string[] GameLoginLastServerSel(int iUserID, int iGameID) { return(GameLoginDAL.GameLoginLastServerSel(iUserID, iGameID)); }