void Update() { if (EndGame || GameLogic.IsGameEnded()) { var statistics = GameLogic.GetSnakeStatistics(); GameInits.SnakeStatistics = statistics; SceneManager.LoadScene(3); } if (TimePause <= Time.time && !GameLogic.IsGameEnded()) { TimePause = Time.time + GameInits.Pause; Map = GameLogic.GetNextPlayingMap(); SnakesTileMap.ClearAllTiles(); ShowFood(); ShowSnakes(); ShowBarriers(); UpdateStatisticsTable(); } }
private void Update() { if (!GameLogic.IsGameEnded()) { Thread.Sleep(100); Map = GameLogic.GetNextPlayingMap(); FillMapEmptyObjects(); InsertElements(); //ShowMapConsole(); ShowMapTexture(); } else { cccc++; string fileName = "Bug" + cccc.ToString() + ".txt"; // Check if file already exists. If yes, delete it. if (File.Exists(fileName)) { File.Delete(fileName); } // Create a new file using (FileStream fs = File.Create(fileName)) { // Add some text to file Byte[] title = new UTF8Encoding(true).GetBytes("New Text File"); fs.Write(title, 0, title.Length); byte[] author = new UTF8Encoding(true).GetBytes("Mahesh Chand"); fs.Write(author, 0, author.Length); } Map = GameLogic.GetNextPlayingMap(); var statistics = GameLogic.GetSnakeStatistics(); GameInits.SnakeStatistics = statistics; SceneManager.LoadScene(3); } }