void Start()
    {
        tokenSource = new CancellationTokenSource();

        GameLocationUtil.checkGameLocationsIntegrity(GameLocationUtil.gameSettingsLoc, GameLocationUtil.gameModsLoc, GameLocationUtil.gameSavesLoc);

        if (!bypassLoadConfig)
        {
            LoadWorldConfig();
        }

        SetupWorld();

        StartWorld();

        isLoadingWorld = false;
    }
예제 #2
0
    void Start()
    {
        GameLocationUtil.checkGameLocationsIntegrity(GameLocationUtil.gameSettingsLoc, GameLocationUtil.gameModsLoc, GameLocationUtil.gameSavesLoc);

        menuPage = MenuScreen.MAIN;
    }