public void Init() { rectTransform = GameObject.Instantiate(ResManager.Instance.Load <GameObject>("prefabs", "ABRes/Prefabs/UI/Loading/Window_Login.prefab")).transform as RectTransform; GameLauncher.AddToUI(rectTransform); Hide(); btn_Login = rectTransform.Find("btn_Login").GetComponent <Button>(); //GameLauncher.Instance.StartCoroutine(ABManager.Instance.DownloadVersionFile(ABManager.Instance.VERSIONPATH, DownloadVersionFileComplete)); }
public void Init() { rectTransform = GameObject.Instantiate(ResManager.Instance.Load <GameObject>("loading", "ABRes/Loading/Window_Loading.prefab")).transform as RectTransform; GameLauncher.AddToUI(rectTransform); txt_Loading = rectTransform.Find("txt_Loading").GetComponent <Text>(); txt_Loading.text = "下载AB: 0"; slider_Progress = rectTransform.Find("slider_Progress").GetComponent <Slider>(); ABManager.Instance.DownloadABs(DownloadAB, LoadAB, DownloadAndLoadComplete); //GameLauncher.Instance.StartCoroutine(ABManager.Instance.DownloadVersionFileCorountine(ABManager.Instance.VERSIONPATH, DownloadVersionFileComplete)); }