public static void CheckRecorderAvailability() { try { GameJoySDK.CheckSupportRecord(); } catch (Exception var_0_0A) { GameJoySDK.Log("GameRecorder call Exception "); GameJoy.onUnSupport(); } }
public static void CheckRecorderAvailability() { try { GameJoySDK.CheckSupportRecord(); } catch (Exception exception) { object[] inParameters = new object[] { exception.Message, exception.StackTrace, exception.GetType().ToString() }; DebugHelper.Assert(false, "CheckRecorderAvailability {2} {0} {1}", inParameters); onUnSupport(); } }