void OnGameInvalid(object source, GameInvalidEventArgs e)
 {
     if (OnInvalidGame != null)
     {
         OnInvalidGame();
     }
 }
	void OnGameInvalid(object source, GameInvalidEventArgs e) {
		if (OnInvalidGame != null) {
			OnInvalidGame();
		}
	}
예제 #3
0
 void OnGameInvalid(object source, GameInvalidEventArgs e)
 {
 }
예제 #4
0
 void OnGameInvalid(object source, GameInvalidEventArgs e)
 {
 }