예제 #1
0
 protected void OnDisable()
 {
     GameInputManager.Unregister(OnInputEvent);
     if (!IsApplicationQuitting)
     {
         Toolbar.Instance.OnSelectedSlotItemChanged -= CheckCarrying;
     }
 }
예제 #2
0
 private void OnDisable()
 {
     GameInputManager.Unregister(OnInputEvent);
 }