예제 #1
0
    private void Hiding()
    {
        if (!_isHiding)
        {
            return;
        }

        foreach (GameObject g in _hideOnPress)
        {
            Color clr = g.GetComponent <CanvasRenderer>().GetColor();
            clr.a -= Time.deltaTime * _hidingSpeed;
            g.GetComponent <CanvasRenderer>().SetColor(clr);
            if (clr.a <= 0)
            {
                GameInit.GetInstance().Init();
                Destroy(transform.parent.gameObject);
            }
        }
    }