public void RemoveDeck(Guid deckId) { if (deckId == Guid.Empty) { return; } var games = GameInfos.Where(x => x.DeckId == deckId); foreach (var game in games) { GameInfos.Remove(game); } OnPropertyChanged(nameof(Games)); }
public void RemoveDeck(Guid deckId) { if (deckId == Guid.Empty) { return; } var games = GameInfos.Where(x => x.DeckId == deckId); foreach (var game in games) { GameInfos.Remove(game); } OnPropertyChanged(nameof(Games)); }