public async Task <IActionResult> Register(RegisterInputModel registerInputModel) { if (ModelState.IsValid) { if (registerInputModel.Password == registerInputModel.ConfirmPassword) { var user = new GameInfoUser() { UserName = registerInputModel.Username, Email = registerInputModel.Email }; var result = await _userManager.CreateAsync(user, registerInputModel.Password); if (result.Succeeded) { IdentityResult resultRole; if (_userManager.Users.Count() == 1) { resultRole = await _userManager.AddToRolesAsync(user, new string [] { "Admin", "User" }); } else { resultRole = await _userManager.AddToRoleAsync(user, "User"); } if (resultRole.Succeeded) { return(RedirectToAction("Index", "Home")); } } } } return(View(registerInputModel)); }
public void Add_SavesToDatabase() { var options = new DbContextOptionsBuilder <GameInfoContext>() .UseInMemoryDatabase(databaseName: "AddGuide_ToDb") .Options; using (var context = new GameInfoContext(options)) { var guideToAdd = new AddGuideInputModel() { GuideTitle = "Guide", GuideContent = "Content" }; var user = new GameInfoUser() { UserName = "******" }; var service = new GuidesService(context); service.Add(guideToAdd, user); var expectedGuide = new Guide() { Title = guideToAdd.GuideTitle, Content = guideToAdd.GuideContent }; Assert.NotEmpty(context.Guides); Assert.Equal(expectedGuide.Title, context.Guides.First().Title); Assert.Equal(expectedGuide.Content, context.Guides.First().Content); } }
public void Add(AddGuideInputModel model, GameInfoUser currentUser) { var guide = new Guide { Title = model.GuideTitle, Content = model.GuideContent }; guide.Creator = currentUser; this._db.Guides.Add(guide); this._db.SaveChanges(); }