public virtual void Initialize(GameInfo gameInfo, GameSetting gameSetting) { GameInfoMap.Clear(); GameSetting = gameSetting; Day = gameInfo.Day; GameInfoMap[Day] = gameInfo; MyRole = gameInfo.Role; Me = gameInfo.Agent; return; }
protected GameInfo GetGameInfo(int day) { return(GameInfoMap.ContainsKey(day) ? GameInfoMap[day] : null); }