public void JustMessage() { if (getMessage.Length > 0) { GameGlue.TryShowMessage(getMessage, messageWait); } }
private void Awake() { Screen.SetResolution(1280, 720, true); inputDelay = 0; activePair = null; GameGlue.IdleCursor(); StartCoroutine(StartLoad()); StartCoroutine(PlayThunder()); }
public static void LookCursor() { GameGlue gameGlue = GameObject.FindObjectOfType <GameGlue>(); if (gameGlue != null) { Cursor.SetCursor(gameGlue.mouseTextureLook, new Vector2(524, 524), CursorMode.Auto); } }
public static void TryShowMessage(string message, float waitTime = 1) { GameGlue gameGlue = GameObject.FindObjectOfType <GameGlue>(); if (gameGlue != null) { gameGlue.ShowMessage(message, waitTime); } }
private void Awake() { if (SceneManager.GetActiveScene().name != sceneName) { LoadIn(); GameGlue gameGlue = GameObject.FindObjectOfType <GameGlue>(); gameGlue.SetGameScreen(this); } }
public void TryCondition() { if (refVariable.GetState() == conditionNeed) { onConditionMet.Invoke(); } else { onConditionFailed.Invoke(); if (failedMessage.Length > 0) { GameGlue.TryShowMessage(failedMessage, failMessageTime); } } }
public void LookAtScreen(int number) { int prev = currentScreen.GetState(); for (int i = 0; i < screens.Count; i++) { if (screens[i].screenNumber == number) { ClosePreviousScreen(prev); screens[i].gameScreen.LookAtScreen(); activePair = screens[i]; GameGlue.IdleCursor(); return; } } Debug.LogWarning("DID NOT FIND SCREEN : " + number); //currentScreen.ChangeCustom(prev); }
public void ChangeState() { if (value == -1) { if (refVariable.GetState() == GameVariable.OFF) { refVariable.TurnOn(); } else if (refVariable.GetState() == GameVariable.ON) { refVariable.TurnOff(); } } else { refVariable.ChangeCustom(value); } if (getMessage.Length > 0) { GameGlue.TryShowMessage(getMessage, messageWait); } }
void OnMouseEnter() { GameGlue.LookCursor(); }
void OnMouseExit() { GameGlue.IdleCursor(); }
public void HideWorldObject() { GameGlue.IdleCursor(); gameObject.SetActive(false); }
public void CursorIdle() { GameGlue.IdleCursor(); }