static public int get_QQ(IntPtr l) { try { GameFrameworkMessage.FriendInfoForMessage self = (GameFrameworkMessage.FriendInfoForMessage)checkSelf(l); pushValue(l, true); pushValue(l, self.QQ); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { GameFrameworkMessage.FriendInfoForMessage o; o = new GameFrameworkMessage.FriendInfoForMessage(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_QQ(IntPtr l) { try { GameFrameworkMessage.FriendInfoForMessage self = (GameFrameworkMessage.FriendInfoForMessage)checkSelf(l); System.Int64 v; checkType(l, 2, out v); self.QQ = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_FriendNickname(IntPtr l) { try { GameFrameworkMessage.FriendInfoForMessage self = (GameFrameworkMessage.FriendInfoForMessage)checkSelf(l); string v; checkType(l, 2, out v); self.FriendNickname = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }