public void HardGameShouldHaveFieldWth9Rows() { var factory = new GameFieldFactory(); var field = factory.CreateGameField(GameDifficulty.Hard); var expectedRows = field.Rows; Assert.AreEqual(9, expectedRows); }
public void EasyGameShouldHaveFieldWth6Rows() { var factory = new GameFieldFactory(); var field = factory.CreateGameField(GameDifficulty.Easy); var expectedRows = field.Rows; Assert.AreEqual(6, expectedRows); }