public void IsSatisfiedBy_ExistsGame_True() { Stubs.Initialize(); Stubs.GameRepository.Add(new Game()); Stubs.UnitOfWork.Commit(); var target = new GameExistsSpecification(); Assert.IsTrue(target.IsSatisfiedBy(new Game(1))); }
public void IsSatisfiedBy_NonExistsGame_False() { var target = new GameExistsSpecification(); Assert.IsFalse(target.IsSatisfiedBy(new Game())); }