private void CalculatorButtonPressed(Calculator.CalculatorButtonPressedEvent evt) { if (evt.Name != "enter") { return; } var ge = GameEventBuilder .EnvironmentVariable(name, "calculated_value", evt.CurrentNumber) .Add(GameEventBuilder.UseObject("operation", "submit-value")); var res = AssessmentManager.Instance.Send(ge); GuiPendulum.ShowFeedback(res.Feedback); }
private static void ButtonBoolPressed(string VariableName, bool value) { AssessmentManager.Instance.Send( GameEventBuilder.EnvironmentVariable("assessment", VariableName, value) ); }