예제 #1
0
        public static void registerErrorHandler(ErrorCode error, GameErrorCallback cb)
        {
            Handler handler = new Handler();
            handler.callback = cb;

            _error_handlers[error] = handler;
        }
예제 #2
0
파일: Opcodes.cs 프로젝트: zpublic/ZeusMud
        public static void registerErrorHandler(ErrorCode error, GameErrorCallback cb)
        {
            Handler handler = new Handler();

            handler.callback = cb;

            _error_handlers[error] = handler;
        }
예제 #3
0
        public static void registerErrorHandler <T>(ErrorCode error, GameErrorCallback cb, T proxy_object)
        {
            ErrorHandler handler = new ErrorHandler();

            handler.callback     = cb;
            handler.proxy_object = proxy_object;

            _error_handlers[error] = handler;
        }