public void playRunAnimation() { if (gameEntity != null) { gameEntity.playRunAnimation(); } }
public void playRunAnimation() { //if(gameEntity != null) if (!System.Object.ReferenceEquals(gameEntity, null)) { gameEntity.playRunAnimation(); } }
public void playRunAnimation() { if (gameEntity != null) { gameEntity.playRunAnimation(); } }
public void playRunAnimation() { //if(gameEntity != null) if (!System.Object.ReferenceEquals(gameEntity, null)) { gameEntity.playRunAnimation(); } }