private void OnActorDead(ref GameDeadEventParam prm) { if (!this.m_bIsRecordMomentsEnable || !this.m_bIsStartRecordOk) { return; } if (!prm.src || prm.src.get_handle().TheActorMeta.ActorType != ActorTypeDef.Actor_Type_Hero) { return; } this.UpdateRecordEvent(prm.atker, CRecordUseSDK.RECORD_EVENT_PRIORITY.RECORD_EVENT_TYPE_ONCEKILL); if (Singleton <GamePlayerCenter> .get_instance() != null && Singleton <GamePlayerCenter> .get_instance().GetHostPlayer() != null && prm.atker != Singleton <GamePlayerCenter> .get_instance().GetHostPlayer().Captain) { if (prm.src && prm.src.get_handle().ActorControl != null) { List <KeyValuePair <uint, ulong> > .Enumerator enumerator = prm.src.get_handle().ActorControl.hurtSelfActorList.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, ulong> current = enumerator.get_Current(); if (current.get_Key() == Singleton <GamePlayerCenter> .get_instance().GetHostPlayer().Captain.get_handle().ObjID) { this.UpdateRecordEvent(Singleton <GamePlayerCenter> .get_instance().GetHostPlayer().Captain, CRecordUseSDK.RECORD_EVENT_PRIORITY.RECORD_EVENT_TYPE_ASSIST); return; } } } if (prm.atker && prm.atker.get_handle().ActorControl != null) { List <KeyValuePair <uint, ulong> > .Enumerator enumerator2 = prm.atker.get_handle().ActorControl.helpSelfActorList.GetEnumerator(); while (enumerator2.MoveNext()) { KeyValuePair <uint, ulong> current2 = enumerator2.get_Current(); if (current2.get_Key() == Singleton <GamePlayerCenter> .get_instance().GetHostPlayer().Captain.get_handle().ObjID) { this.UpdateRecordEvent(Singleton <GamePlayerCenter> .get_instance().GetHostPlayer().Captain, CRecordUseSDK.RECORD_EVENT_PRIORITY.RECORD_EVENT_TYPE_ASSIST); return; } } } } else if (Singleton <GamePlayerCenter> .get_instance() != null && Singleton <GamePlayerCenter> .get_instance().GetHostPlayer() != null && prm.atker == Singleton <GamePlayerCenter> .get_instance().GetHostPlayer().Captain) { HeroWrapper heroWrapper = prm.orignalAtker.get_handle().ActorControl as HeroWrapper; if (heroWrapper != null && heroWrapper.ContiKillNum > this.m_iContinuKillMaxNum) { this.m_iContinuKillMaxNum = heroWrapper.ContiKillNum; } } }
private void onActorDead(ref GameDeadEventParam prm) { if (!this.ForwardCheck()) { return; } if (prm.orignalAtker && prm.orignalAtker.handle.TheActorMeta.ActorType == ActorTypeDef.Actor_Type_Hero && prm.orignalAtker.handle.TheActorMeta.ConfigId == base.groupID && prm.src && prm.src.handle.TheActorMeta.ActorType == ActorTypeDef.Actor_Type_Hero && this.CheckTriggerDistance(ref prm.orignalAtker, ref prm.src) && base.ValidateTriggerActor(ref prm.src)) { Player hostPlayer = Singleton <GamePlayerCenter> .instance.GetHostPlayer(); if (hostPlayer != null && hostPlayer.Captain && this.CheckReceiveDistance(ref hostPlayer.Captain, ref prm.src)) { this.TryTrigger(ref prm.orignalAtker, ref prm.src, ref prm.orignalAtker); } } }
private void onActorDead(ref GameDeadEventParam param) { if (param.src && ActorHelper.IsHostCtrlActor(ref param.src)) { this.hostDeadNum++; if (this.hostDeadNum == 1) { SLevelContext curLvelContext = Singleton <BattleLogic> .GetInstance().GetCurLvelContext(); if (curLvelContext.m_mapID == 20011) { this.CheckTriggerTime(NewbieGuideTriggerTimeType.onHostFirstDead, new uint[0]); } } } }
private void onMonsterGroupDead(ref GameDeadEventParam param) { CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); DebugHelper.Assert(masterRoleInfo != null, "Master Roleinfo is NULL!"); if (masterRoleInfo == null) { return; } if (param.src) { if (param.src.handle.TheActorMeta.ActorType == ActorTypeDef.Actor_Type_Monster) { MonsterWrapper monsterWrapper = param.src.handle.AsMonster(); DebugHelper.Assert(monsterWrapper != null && monsterWrapper.cfgInfo != null, "Can't find Monster config -- ID: {0}", new object[] { param.src.handle.TheActorMeta.ConfigId }); if (monsterWrapper.cfgInfo == null || monsterWrapper.cfgInfo.bMonsterType == 1) { return; } } if (param.atker && ActorHelper.IsHostActor(ref param.atker)) { if (Singleton <BattleLogic> .GetInstance().DragonId != 0 && param.src.handle.TheActorMeta.ConfigId == Singleton <BattleLogic> .GetInstance().DragonId) { if (!masterRoleInfo.IsNewbieAchieveSet(4)) { Singleton <CNewbieAchieveSys> .GetInstance().ShowAchieve(enNewbieAchieve.COM_ACNT_CLIENT_BITS_TYPE_KILL_LITTLEDRAGON); masterRoleInfo.SetNewbieAchieve(4, true, false); } } else if (!masterRoleInfo.IsNewbieAchieveSet(3)) { this.ShowAchieve(enNewbieAchieve.COM_ACNT_CLIENT_BITS_TYPE_DESTORY_MONSTERHOME); masterRoleInfo.SetNewbieAchieve(3, true, false); } } } }
private void OnPlayerDead(ref GameDeadEventParam prm) { if (((prm.src != 0) && ActorHelper.IsHostCtrlActor(ref prm.src)) && (!this.bFreeCamera && !Singleton <WatchController> .GetInstance().IsWatching)) { if ((this.MobaCamera != null) && (prm.src.handle.ActorControl != null)) { this.MobaCamera.SetAbsoluteLockLocation((Vector3)prm.src.handle.ActorControl.actorLocation); } if (Singleton <CBattleSystem> .GetInstance().FightForm != null) { Singleton <CBattleSystem> .GetInstance().FightForm.EnableCameraDragPanelForDead(); } this.enableLockedCamera = false; this.enableAbsoluteLocationLockCamera = true; this.StopDisplacement(); if (this.MobaCamera != null) { this.MobaCamera._lockTransitionRate = 1f; } } }
private void OnActorDead(ref GameDeadEventParam prm) { PoolObjHandle <ActorRoot> src = prm.src; PoolObjHandle <ActorRoot> orignalAtker = prm.orignalAtker; if (src && orignalAtker && src.get_handle().TheActorMeta.ConfigId == Singleton <BattleLogic> .get_instance().DragonId&& src.get_handle().TheActorMeta.ActorType == ActorTypeDef.Actor_Type_Monster) { if (orignalAtker.get_handle().TheActorMeta.ActorCamp == 1) { byte[] expr_7E_cp_0 = this.m_dragonBuffCount; int expr_7E_cp_1 = 0; expr_7E_cp_0[expr_7E_cp_1] += 1; } else if (orignalAtker.get_handle().TheActorMeta.ActorCamp == 2) { byte[] expr_AC_cp_0 = this.m_dragonBuffCount; int expr_AC_cp_1 = 1; expr_AC_cp_0[expr_AC_cp_1] += 1; } } this.Draw(); }
private void onActorDead(ref GameDeadEventParam param) { CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); DebugHelper.Assert(masterRoleInfo != null, "Master Roleinfo is NULL!"); if (masterRoleInfo != null) { if ((param.atker != 0) && ActorHelper.IsHostActor(ref param.atker)) { if (param.src.handle.TheActorMeta.ActorType == ActorTypeDef.Actor_Type_Monster) { MonsterWrapper wrapper = param.src.handle.AsMonster(); object[] inParameters = new object[] { param.src.handle.TheActorMeta.ConfigId }; DebugHelper.Assert((wrapper != null) && (wrapper.cfgInfo != null), "Can't find Monster config -- ID: {0}", inParameters); if ((wrapper.cfgInfo.bMonsterType == 1) && !masterRoleInfo.IsNewbieAchieveSet(0)) { this.ShowAchieve(enNewbieAchieve.COM_ACNT_CLIENT_BITS_TYPE_KILL_SOLDIER); masterRoleInfo.SetNewbieAchieve(0, true, false); } } else if (param.src.handle.TheActorMeta.ActorType == ActorTypeDef.Actor_Type_Organ) { ResOrganCfgInfo dataCfgInfoByCurLevelDiff = OrganDataHelper.GetDataCfgInfoByCurLevelDiff(param.src.handle.TheActorMeta.ConfigId); object[] objArray2 = new object[] { param.src.handle.TheActorMeta.ConfigId }; DebugHelper.Assert(dataCfgInfoByCurLevelDiff != null, "Can't find Organ config -- ID: {0}", objArray2); if (dataCfgInfoByCurLevelDiff.bOrganType == 1) { if (!masterRoleInfo.IsNewbieAchieveSet(1)) { this.ShowAchieve(enNewbieAchieve.COM_ACNT_CLIENT_BITS_TYPE_DESTORY_ARROWTOWER); masterRoleInfo.SetNewbieAchieve(1, true, false); } } else if ((dataCfgInfoByCurLevelDiff.bOrganType == 2) && !masterRoleInfo.IsNewbieAchieveSet(2)) { this.ShowAchieve(enNewbieAchieve.COM_ACNT_CLIENT_BITS_TYPE_DESTORY_BASETOWER); masterRoleInfo.SetNewbieAchieve(2, true, false); } } } if ((param.src.handle.TheActorMeta.ActorType == ActorTypeDef.Actor_Type_Hero) && (param.atker != 0)) { if (ActorHelper.IsHostActor(ref param.atker)) { if (!masterRoleInfo.IsNewbieAchieveSet(8)) { this.ShowAchieve(enNewbieAchieve.COM_ACNT_CLIENT_BITS_TYPE_KILL_HERO); masterRoleInfo.SetNewbieAchieve(8, true, false); } } else if (param.atker.handle.TheActorMeta.ActorType != ActorTypeDef.Actor_Type_Hero) { HeroWrapper actorControl = param.src.handle.ActorControl as HeroWrapper; if (actorControl != null) { PoolObjHandle <ActorRoot> lastHeroAtker = actorControl.LastHeroAtker; if (((lastHeroAtker != 0) && ActorHelper.IsHostActor(ref lastHeroAtker)) && !masterRoleInfo.IsNewbieAchieveSet(8)) { this.ShowAchieve(enNewbieAchieve.COM_ACNT_CLIENT_BITS_TYPE_KILL_HERO); masterRoleInfo.SetNewbieAchieve(8, true, false); } } } } } }