public static SpriteRenderer GetCodeSprite(string spriteName) { if (!SystemConfig.IsReadUIImageOn) { return(ResourceManagerBase.GetNullSprite()); } if (GameDataUtils.IsCodeIconExist(spriteName)) { return(AssetManager.AssetOfTPManager.GetSpriteRenderer(spriteName)); } return(AssetManager.AssetOfTPManager.GetSpriteRenderer("99999")); }