예제 #1
0
    public override void Init()
    {
        base.Init();
        currentRPG = new GameDataItemRPG();

        //currentColors = GameProfiles.Current.GetCustomColorsRunner();
        UpdateControls();
    }
예제 #2
0
    public override void Reset()
    {
        base.Reset();

        rpg = new GameDataItemRPG();

        code          = "";
        type          = BaseDataObjectKeys.character;
        data_type     = GameSpawnType.zonedType;
        display_type  = GameActorType.enemy;
        rotation_data = new Vector3Data();
        position_data = new Vector3Data(0, 0, 0);
        scale_data    = new Vector3Data(1, 1, 1);
    }