public override GameResolveStatus resolvePotentialWinners() { GameDao gameDao = new GameDao(db); IEnumerable <ProductPlayed> gameResults = gameDao.findProductPlayeds(game.ProductInGames.First().ProductInGameID); //winner = 0 and orderd highest to lowest resolve(gameResults); return(game.GameState.ToUpper() != "COMPLETED" ? GameResolveStatus.OUTSTANDING : GameResolveStatus.RESOLVED); }