private void Start() { //检测游戏主函数存在并且给出提示 GameObject gameControllerObject = GameObject.FindWithTag("GameController"); if (gameControllerObject != null) { gameController = gameControllerObject.GetComponent <GameController_Sripts>(); } if (gameControllerObject == null) { Debug.Log("Cannot find 'GameController' scripts"); } }
void Start() { GetComponent <Rigidbody>().velocity = transform.forward * speed; //检测游戏主函数存在并且给出提示 GameObject gameControllerObject = GameObject.FindWithTag("GameController"); if (gameControllerObject != null) { gameController = gameControllerObject.GetComponent <GameController_Sripts>(); } if (gameControllerObject == null) { Debug.Log("Cannot find 'GameController' scripts"); } }
// Use this for initialization void Start() { GetComponent <Rigidbody>().angularVelocity = Random.insideUnitSphere * tumble; //检测游戏主函数存在并且给出提示 GameObject gameControllerObject = GameObject.FindWithTag("GameController"); if (gameControllerObject != null) { gameController = gameControllerObject.GetComponent <GameController_Sripts>(); } if (gameControllerObject == null) { Debug.Log("Cannot find 'GameController' scripts"); } }