static int _m_ModTimer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameCloud.Unity.Common.TimerShaft gen_to_be_invoked = (GameCloud.Unity.Common.TimerShaft)translator.FastGetCSObj(L, 1); { GameCloud.Unity.Common.EbTimeEvent _time_event = (GameCloud.Unity.Common.EbTimeEvent)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbTimeEvent)); ulong _expires = LuaAPI.lua_touint64(L, 3); int gen_ret = gen_to_be_invoked.ModTimer(_time_event, _expires); LuaAPI.xlua_pushinteger(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_RegisterTimer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameCloud.Unity.Common.TimerShaft gen_to_be_invoked = (GameCloud.Unity.Common.TimerShaft)translator.FastGetCSObj(L, 1); { ulong _tm = LuaAPI.lua_touint64(L, 2); System.Action _cb = translator.GetDelegate <System.Action>(L, 3); GameCloud.Unity.Common.EbTimer gen_ret = gen_to_be_invoked.RegisterTimer(_tm, _cb); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _s_set_mLastJeffies(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameCloud.Unity.Common.TimerShaft gen_to_be_invoked = (GameCloud.Unity.Common.TimerShaft)translator.FastGetCSObj(L, 1); gen_to_be_invoked.mLastJeffies = LuaAPI.lua_touint64(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_mWheel5(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameCloud.Unity.Common.TimerShaft gen_to_be_invoked = (GameCloud.Unity.Common.TimerShaft)translator.FastGetCSObj(L, 1); gen_to_be_invoked.mWheel5 = (GameCloud.Unity.Common.EbTimeWheel)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbTimeWheel)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_mWheel4(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameCloud.Unity.Common.TimerShaft gen_to_be_invoked = (GameCloud.Unity.Common.TimerShaft)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.mWheel4); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { GameCloud.Unity.Common.TimerShaft gen_ret = new GameCloud.Unity.Common.TimerShaft(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to GameCloud.Unity.Common.TimerShaft constructor!")); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 4 && translator.Assignable <GameCloud.Unity.Common.TimerShaft>(L, 2) && (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) || LuaAPI.lua_isuint64(L, 3)) && translator.Assignable <System.Action>(L, 4)) { GameCloud.Unity.Common.TimerShaft _timer_shaft = (GameCloud.Unity.Common.TimerShaft)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.TimerShaft)); ulong _tm = LuaAPI.lua_touint64(L, 3); System.Action _cb = translator.GetDelegate <System.Action>(L, 4); GameCloud.Unity.Common.EbTimer gen_ret = new GameCloud.Unity.Common.EbTimer(_timer_shaft, _tm, _cb); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to GameCloud.Unity.Common.EbTimer constructor!")); }
static int _m_GetTimeJeffies(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameCloud.Unity.Common.TimerShaft gen_to_be_invoked = (GameCloud.Unity.Common.TimerShaft)translator.FastGetCSObj(L, 1); { ulong gen_ret = gen_to_be_invoked.GetTimeJeffies( ); LuaAPI.lua_pushuint64(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_AddTimer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameCloud.Unity.Common.TimerShaft gen_to_be_invoked = (GameCloud.Unity.Common.TimerShaft)translator.FastGetCSObj(L, 1); { GameCloud.Unity.Common.EbTimeEvent _time_event = (GameCloud.Unity.Common.EbTimeEvent)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbTimeEvent)); gen_to_be_invoked.AddTimer(_time_event); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }