static int _s_set_svnVersion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameChannel.ChannelManager gen_to_be_invoked = (GameChannel.ChannelManager)translator.FastGetCSObj(L, 1); gen_to_be_invoked.svnVersion = LuaAPI.lua_tostring(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_channelName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameChannel.ChannelManager gen_to_be_invoked = (GameChannel.ChannelManager)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.channelName); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { GameChannel.ChannelManager gen_ret = new GameChannel.ChannelManager(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to GameChannel.ChannelManager constructor!")); }
static int _m_Dispose(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameChannel.ChannelManager gen_to_be_invoked = (GameChannel.ChannelManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Dispose( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_IsGooglePlay(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameChannel.ChannelManager gen_to_be_invoked = (GameChannel.ChannelManager)translator.FastGetCSObj(L, 1); { bool gen_ret = gen_to_be_invoked.IsGooglePlay( ); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_OnLoginOut(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameChannel.ChannelManager gen_to_be_invoked = (GameChannel.ChannelManager)translator.FastGetCSObj(L, 1); { string _msg = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.OnLoginOut(_msg); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_OnInstallGameFinished(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameChannel.ChannelManager gen_to_be_invoked = (GameChannel.ChannelManager)translator.FastGetCSObj(L, 1); { bool _succeed = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.OnInstallGameFinished(_succeed); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_OnDownloadGameProgressValueChange(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameChannel.ChannelManager gen_to_be_invoked = (GameChannel.ChannelManager)translator.FastGetCSObj(L, 1); { int _progress = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.OnDownloadGameProgressValueChange(_progress); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_InitSDK(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameChannel.ChannelManager gen_to_be_invoked = (GameChannel.ChannelManager)translator.FastGetCSObj(L, 1); { System.Action _callback = translator.GetDelegate <System.Action>(L, 2); gen_to_be_invoked.InitSDK(_callback); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_CreateChannel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameChannel.ChannelManager gen_to_be_invoked = (GameChannel.ChannelManager)translator.FastGetCSObj(L, 1); { string _channelName = LuaAPI.lua_tostring(L, 2); GameChannel.BaseChannel gen_ret = gen_to_be_invoked.CreateChannel(_channelName); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_StartDownloadGame(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameChannel.ChannelManager gen_to_be_invoked = (GameChannel.ChannelManager)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 6 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <System.Action>(L, 3) && translator.Assignable <System.Action>(L, 4) && translator.Assignable <System.Action <int> >(L, 5) && (LuaAPI.lua_isnil(L, 6) || LuaAPI.lua_type(L, 6) == LuaTypes.LUA_TSTRING)) { string _url = LuaAPI.lua_tostring(L, 2); System.Action _succeed = translator.GetDelegate <System.Action>(L, 3); System.Action _fail = translator.GetDelegate <System.Action>(L, 4); System.Action <int> _progress = translator.GetDelegate <System.Action <int> >(L, 5); string _saveName = LuaAPI.lua_tostring(L, 6); gen_to_be_invoked.StartDownloadGame(_url, _succeed, _fail, _progress, _saveName); return(0); } if (gen_param_count == 5 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <System.Action>(L, 3) && translator.Assignable <System.Action>(L, 4) && translator.Assignable <System.Action <int> >(L, 5)) { string _url = LuaAPI.lua_tostring(L, 2); System.Action _succeed = translator.GetDelegate <System.Action>(L, 3); System.Action _fail = translator.GetDelegate <System.Action>(L, 4); System.Action <int> _progress = translator.GetDelegate <System.Action <int> >(L, 5); gen_to_be_invoked.StartDownloadGame(_url, _succeed, _fail, _progress); return(0); } if (gen_param_count == 4 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <System.Action>(L, 3) && translator.Assignable <System.Action>(L, 4)) { string _url = LuaAPI.lua_tostring(L, 2); System.Action _succeed = translator.GetDelegate <System.Action>(L, 3); System.Action _fail = translator.GetDelegate <System.Action>(L, 4); gen_to_be_invoked.StartDownloadGame(_url, _succeed, _fail); return(0); } if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <System.Action>(L, 3)) { string _url = LuaAPI.lua_tostring(L, 2); System.Action _succeed = translator.GetDelegate <System.Action>(L, 3); gen_to_be_invoked.StartDownloadGame(_url, _succeed); return(0); } if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _url = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.StartDownloadGame(_url); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to GameChannel.ChannelManager.StartDownloadGame!")); }