예제 #1
0
        private void FixDecalSystems(GameCacheContextHaloOnline destCacheContext, int firstNewIndex)
        {
            // decs tags need to be updated to use the old rmdf for decals,
            // because the decal planes seem to be generated by the engine and
            // therefore need to use the old vertex format.
            //
            // This could probably be done as a post-processing step in
            // ConvertStructure to avoid the extra deserialize-reserialize
            // pass, but we'd have to store the rmdf somewhere and frankly I'm
            // too lazy to do that...

            var firstDecalSystemTag = destCacheContext.TagCache.FindFirstInGroup("decs");

            if (firstDecalSystemTag == null)
            {
                return;
            }
            using (var stream = destCacheContext.OpenTagCacheReadWrite())
            {
                var firstDecalSystem = destCacheContext.Deserialize <DecalSystem>(stream, firstDecalSystemTag);
                foreach (var decalSystemTag in destCacheContext.TagCache.Index.FindAllInGroup("decs").Where(t => t.Index >= firstNewIndex))
                {
                    TagPrinter.PrintTagShort(decalSystemTag);
                    var decalSystem = destCacheContext.Deserialize <DecalSystem>(stream, decalSystemTag);
                    foreach (var system in decalSystem.Decal)
                    {
                        system.RenderMethod.BaseRenderMethod = firstDecalSystem.Decal[0].RenderMethod.BaseRenderMethod;
                    }
                    destCacheContext.Serialize(stream, decalSystemTag, decalSystem);
                }
            }
        }
예제 #2
0
        private CachedTagHaloOnline ConvertTag(CachedTagHaloOnline srcTag, GameCacheContextHaloOnline srcCacheContext, Stream srcStream, GameCacheContextHaloOnline destCacheContext, Stream destStream, TagVersionMap tagMap)
        {
            TagPrinter.PrintTagShort(srcTag);

            // Uncomment this to use 0x101F for all shaders

            /*if (srcTag.IsClass("rm  "))
             *  return destCacheContext.Cache.Tags[0x101F];*/

            // Check if the tag is in the map, and just return the translated tag if so
            var destIndex = tagMap.Translate(srcCacheContext.Version, srcTag.Index, destCacheContext.Version);

            if (destIndex >= 0)
            {
                Console.WriteLine("- Using already-known index {0:X4}", destIndex);
                return(destCacheContext.TagCache.Index[destIndex]);
            }

            // Deserialize the tag from the source cache
            var tagData = srcCacheContext.Deserialize(srcStream, srcTag);

            // Uncomment this to use 0x101F in place of shaders that need conversion

            /*if (tagData is RenderMethod)
             * {
             *  var rm = (RenderMethod)tagData;
             *  foreach (var prop in rm.ShaderProperties)
             *  {
             *      if (tagMap.Translate(srcCacheContext.Version, prop.Template.Index, destCacheContext.Version) < 0)
             *          return destCacheContext.Cache.Tags[0x101F];
             *  }
             * }*/

            // Allocate a new tag and create a mapping for it

            CachedTagHaloOnline instance = null;

            if (srcCacheContext.Version != destCacheContext.Version)
            {
                for (var i = 0; i < destCacheContext.TagCache.Index.Count; i++)
                {
                    if (destCacheContext.TagCache.Index[i] == null)
                    {
                        destCacheContext.TagCache.Index[i] = instance = new CachedTagHaloOnline(i, TagGroup.Instances[srcTag.Group.Tag]);
                        break;
                    }
                }
            }
            else
            {
                if (destCacheContext.TagCache.Index[srcTag.Index] != null)
                {
                    if (destCacheContext.TagCache.Index[srcTag.Index].IsInGroup(srcTag.Group))
                    {
                        return(destCacheContext.TagCache.Index[srcTag.Index]);
                    }
                }
                else
                {
                    destCacheContext.TagCache.Index[srcTag.Index] = instance = new CachedTagHaloOnline(srcTag.Index, TagGroup.Instances[srcTag.Group.Tag], srcTag.Name);
                }
            }

            if (instance == null)
            {
                instance = destCacheContext.TagCache.AllocateTag(srcTag.Group);
            }

            tagMap.Add(srcCacheContext.Version, srcTag.Index, destCacheContext.Version, instance.Index);

            if (srcTag.IsInGroup("decs") || srcTag.IsInGroup("rmd "))
            {
                IsDecalShader = true;
            }

            // Convert it
            tagData = Convert(tagData, srcCacheContext, srcStream, destCacheContext, destStream, tagMap);

            if (srcTag.IsInGroup("decs") || srcTag.IsInGroup("rmd "))
            {
                IsDecalShader = false;
            }

            // Re-serialize into the destination cache
            destCacheContext.Serialize(destStream, instance, tagData);
            return(instance);
        }