public PickerDialog(Instance emulator) : this() { Debug.Assert(emulator != null); _emulator = emulator; string cachePath = GameCache.DefaultPath; _cache = new GameCache(); _cache.Load(cachePath); umdGameListing.SetCache(_cache); umdGameListing.Text = "UMDs"; msGameListing.Text = "EBOOTs"; msGameListing.RegionEnabled = false; SetEnabledState(true); //this.FindGames(); //umdGameListing_SelectionChanged( umdGameListing, EventArgs.Empty ); this.DialogResult = DialogResult.Cancel; }
public PickerDialog( Instance emulator ) : this() { Debug.Assert( emulator != null ); _emulator = emulator; string cachePath = GameCache.DefaultPath; _cache = new GameCache(); _cache.Load( cachePath ); umdGameListing.SetCache( _cache ); umdGameListing.Text = "UMDs"; msGameListing.Text = "EBOOTs"; msGameListing.RegionEnabled = false; SetEnabledState( true ); //this.FindGames(); //umdGameListing_SelectionChanged( umdGameListing, EventArgs.Empty ); this.DialogResult = DialogResult.Cancel; }