private static void AddGameToDb (AppDbContext context, GameBoardEngine gameBoardEngine, GameBoard gameBoard, string saveGameName) { while (true) { if (context.GameBoards.Any(e => e.SaveGameName == saveGameName)) { Console.WriteLine($"{saveGameName} name already exists. Please pick a new name."); Console.WriteLine(">"); saveGameName = Console.ReadLine(); } else { gameBoard.SaveGameName = saveGameName; break; } } gameBoardEngine.AddGameBoardToDb(gameBoard); }
public IActionResult OnPost() { GameBoard !.MineCount = 10; var gameBoardEngine = new GameBoardEngine(_appDbContext); var gameBoard = gameBoardEngine.CreateNewGameBoard(GameBoard.Height, GameBoard.Width, GameBoard.MineCount); gameBoard.SaveGameName = GameBoard.SaveGameName; if (!ModelState.IsValid) { return(Page()); } if (_appDbContext.GameBoards.Any(e => e.SaveGameName == GameBoard !.SaveGameName)) { ModelState.AddModelError("GameBoard.SaveGameName", "A save game with this name already exists."); return(Page()); } gameBoardEngine.AddGameBoardToDb(gameBoard); return(RedirectToPage("/PlayGame/Index", new { id = gameBoard.Id })); }