예제 #1
0
 private void NewGame()
 {
     Models.Game currentGame = CreateNewGame();
     AddCharactersToGame(currentGame);
     GameAuth.SetCurrentGame(currentGame);
     StaticBooleans.SetHasNewGame(true);
     StaticBooleans.SetIsGameMenuInitializedBool(false);
 }
예제 #2
0
 private void LoadGame(Models.Game game)
 {
     Models.Game currentGame = game;
     GameAuth.SetCurrentGame(currentGame);
     StaticBooleans.SetIsGameMenuInitializedBool(false);
 }