static bool PanelOptionsMenu_OnKeyRebindButtonPress_Prefix(GameObject buttonPressed) { if (bindingNow) { return(false); } if (buttonPressed.GetComponent <KeyBind>() is not KeyBind keyBind) { return(true); } GameAudioManager.PlayGUIButtonClick(); startBinding(keyBind); return(false); }
internal void Enable(Panel_OptionsMenu parentMenu) { GameAudioManager.PlayGUIButtonClick(); parentMenu.SetTabActive(gameObject); }