public static bool DeleteGame(int gameId)
        {
            bool result = false;

            try
            {
                var game = GameAccessor.RetrieveGame(gameId);
                GameAccessor.DeleteGame(gameId);
                ConsoleManager.VerifyConsole(game.Console);
                DeveloperManager.VerifyDeveloper(game.Developer);
                PublisherManager.VerifyPublisher(game.Publisher);
            }
            catch
            {
                throw;
            }
            return(result);
        }