public static bool DeleteGame(int gameId) { bool result = false; try { var game = GameAccessor.RetrieveGame(gameId); GameAccessor.DeleteGame(gameId); ConsoleManager.VerifyConsole(game.Console); DeveloperManager.VerifyDeveloper(game.Developer); PublisherManager.VerifyPublisher(game.Publisher); } catch { throw; } return(result); }