예제 #1
0
 public GSPacketIn SendUpdateRoomList(Game.Server.Rooms.BaseRoom room)
 {
     throw new NotImplementedException();
 }
예제 #2
0
 public GSPacketIn SendRoomChange(Game.Server.Rooms.BaseRoom room)
 {
     throw new NotImplementedException();
 }
예제 #3
0
 public GSPacketIn SendRoomType(Game.Server.GameObjects.GamePlayer player, Game.Server.Rooms.BaseRoom game)
 {
     throw new NotImplementedException();
 }
예제 #4
0
 public GSPacketIn SendRoomPairUpCancel(Game.Server.Rooms.BaseRoom room)
 {
     throw new NotImplementedException();
 }