private static void TryLabelUpdate() { if ((seed != null) && (version_label != null)) { int right; if (seed_label == null) { seed_label = new Game.GUI.Controls.Label(version_label.Manager); seed_label.Init(); seed_label.Anchor = Game.GUI.Controls.Anchors.Left | Game.GUI.Controls.Anchors.Bottom; seed_label.Top = version_label.Top; var default_color = seed_label.TextColor = version_label.TextColor; seed_label.ToolTip = new Game.GUI.Controls.ToolTip(version_label.Manager) { Text = "Create a new world with this Seed." }; seed_label.Passive = false; seed_label.CanFocus = true; /*seed_label.MouseMove += new Game.GUI.Controls.MouseEventHandler((sender, args) => * { * (sender as Game.GUI.Controls.Label).TextColor = Microsoft.Xna.Framework.Color.LightGreen; * });*/ seed_label.MouseOver += new Game.GUI.Controls.MouseEventHandler((sender, args) => { (sender as Game.GUI.Controls.Label).TextColor = Microsoft.Xna.Framework.Color.LightGreen; }); seed_label.MouseOut += new Game.GUI.Controls.MouseEventHandler((sender, args) => { (sender as Game.GUI.Controls.Label).TextColor = default_color; }); seed_label.Click += new Game.GUI.Controls.EventHandler((sender, args) => { Game.GnomanEmpire.Instance.GuiManager.MenuStack.PushWindow( new Game.GUI.AdvancedSetupWindow( ((Game.GUI.Controls.Control)sender).Manager, new Game.CreateWorldOptions() { Seed = last_seed, KingdomName = Game.GnomanEmpire.Instance.World.LanguageManager.RandomFactionName(Game.GnomanEmpire.Instance.World.AIDirector.FactionDefs[0].Language) }) ); }); version_label.Parent.Add(seed_label); right = version_label.Left + version_label.Width; version_label.Text += "; "; version_label.Width = (int)version_label.Skin.Layers[0].Text.Font.Resource.MeasureString(version_label.Text).X + 2; } else { right = seed_label.Left + seed_label.Width; } seed_label.Text = seed.ToString(); seed_label.Width = (int)seed_label.Skin.Layers[0].Text.Font.Resource.MeasureString(seed_label.Text).X + 2; seed_label.Left = right - seed_label.Width; version_label.Left = seed_label.Left - version_label.Width; seed = null; version_label = null; } }
private static void TryLabelUpdate() { if ((seed != null) && (version_label != null)) { int right; if (seed_label == null) { seed_label = new Game.GUI.Controls.Label(version_label.Manager); seed_label.Init(); seed_label.Anchor = Game.GUI.Controls.Anchors.Left | Game.GUI.Controls.Anchors.Bottom; seed_label.Top = version_label.Top; var default_color = seed_label.TextColor = version_label.TextColor; seed_label.ToolTip = new Game.GUI.Controls.ToolTip(version_label.Manager) { Text = "Create a new world with this Seed." }; seed_label.Passive = false; seed_label.CanFocus = true; /*seed_label.MouseMove += new Game.GUI.Controls.MouseEventHandler((sender, args) => { (sender as Game.GUI.Controls.Label).TextColor = Microsoft.Xna.Framework.Color.LightGreen; });*/ seed_label.MouseOver += new Game.GUI.Controls.MouseEventHandler((sender, args) => { (sender as Game.GUI.Controls.Label).TextColor = Microsoft.Xna.Framework.Color.LightGreen; }); seed_label.MouseOut += new Game.GUI.Controls.MouseEventHandler((sender, args) => { (sender as Game.GUI.Controls.Label).TextColor = default_color; }); seed_label.Click += new Game.GUI.Controls.EventHandler((sender, args) => { Game.GnomanEmpire.Instance.GuiManager.MenuStack.PushWindow( new Game.GUI.AdvancedSetupWindow( ((Game.GUI.Controls.Control)sender).Manager, new Game.CreateWorldOptions() { Seed = last_seed, KingdomName = Game.GnomanEmpire.Instance.World.LanguageManager.RandomFactionName(Game.GnomanEmpire.Instance.World.AIDirector.FactionDefs[0].Language) }) ); }); version_label.Parent.Add(seed_label); right = version_label.Left + version_label.Width; version_label.Text += "; "; version_label.Width = (int)version_label.Skin.Layers[0].Text.Font.Resource.MeasureString(version_label.Text).X + 2; } else { right = seed_label.Left + seed_label.Width; } seed_label.Text = seed.ToString(); seed_label.Width = (int)seed_label.Skin.Layers[0].Text.Font.Resource.MeasureString(seed_label.Text).X + 2; seed_label.Left = right - seed_label.Width; version_label.Left = seed_label.Left - version_label.Width; seed = null; version_label = null; } }
public static void On_GnomanEmpire_PlayGame(GnomanEmpire self) { lbl = new Game.GUI.Controls.Label(self.GuiManager.Manager); lbl.Init(); lbl.Top = 200; lbl.Left = 5; lbl.Width = 1000; lbl.Height = 100; refresh(); self.GuiManager.Add(lbl); btn = new Game.GUI.Controls.Button(self.GuiManager.Manager); btn.Init(); btn.Top = 300; btn.Left = 5; btn.Text = "Dump"; btn.Click += new Game.GUI.Controls.EventHandler(btn_Click); self.GuiManager.Add(btn); }