// TODO: implement nesting bs for every control flow statement (ifelsewhile etc) public override bool VisitStmtIfElse([NotNull] GamaParser.StmtIfElseContext context) { var expr = VisitExpression(context.expr()); if (expr == null) { return(false); } if (expr.Type != InstanceTypes.Bool) { NamespaceContext.Context.AddError(new ErrorTypeMismatch(context.expr())); return(false); } /* LLVM */ CurrentBlock.PositionBuilderAtEnd(Builder); var iftrue = Self.AddBlock("if.true"); var iffalse = Self.AddBlock("if.false"); var ifend = Self.AddBlock("if.end"); Builder.BuildCondBr(expr.Value, iftrue.Block, iffalse.Block); // Compile true and false blocks SetBlock(iftrue); Push(); { Visit(context.block(0)); } Pop(); if (!iftrue.HasTerminator()) { iftrue.PositionBuilderAtEnd(Builder); Builder.BuildBr(ifend.Block); } if (CurrentBlock != iftrue) /* Block nesting */ { CurrentBlock.PositionBuilderAtEnd(Builder); Builder.BuildBr(ifend.Block); } SetBlock(iffalse); Push(); { Visit(context.block(1)); } if (!iffalse.HasTerminator()) { iffalse.PositionBuilderAtEnd(Builder); Builder.BuildBr(ifend.Block); } if (CurrentBlock != iffalse) /* Block nesting */ { CurrentBlock.PositionBuilderAtEnd(Builder); Builder.BuildBr(ifend.Block); } Pop(); SetBlock(ifend); return(true); }
/// <summary> /// Visit a parse tree produced by the <c>StmtIfElse</c> /// labeled alternative in <see cref="GamaParser.stmtIf"/>. /// <para> /// The default implementation returns the result of calling <see cref="AbstractParseTreeVisitor{Result}.VisitChildren(IRuleNode)"/> /// on <paramref name="context"/>. /// </para> /// </summary> /// <param name="context">The parse tree.</param> /// <return>The visitor result.</return> public virtual Result VisitStmtIfElse([NotNull] GamaParser.StmtIfElseContext context) { return(VisitChildren(context)); }
/// <summary> /// Exit a parse tree produced by the <c>StmtIfElse</c> /// labeled alternative in <see cref="GamaParser.stmtIf"/>. /// <para>The default implementation does nothing.</para> /// </summary> /// <param name="context">The parse tree.</param> public virtual void ExitStmtIfElse([NotNull] GamaParser.StmtIfElseContext context) { }