void OnTriggerStay(Collider other) { if (!activated && other.name == "_P_Clown_Fish_Character_") { triggerTimer += Time.deltaTime; //Debug.Log("loading..."); //Debug.Log(triggerTimer); //lightToDim.intensity = lightToDim.intensity - .08f; // activate after timerLimit seconds if (triggerTimer > timerLimit) { gui.TurnOnGUI(this.gameObject); if (playAudio) { if (!audio.isPlaying) { audio.Play(); playAudio = false; //signal that it is not okay for audio to continuously repeat } } } } }
void OnTriggerStay() { if (!activated) { triggerTimer += Time.deltaTime; Debug.Log("loading..."); // activate after a few seconds if (triggerTimer > timerLimit) { activated = true; gui.TurnOnGUI(this.gameObject); // start knowledge drop kDrop.TurnOn(); } } }