예제 #1
0
 private void CreateObjects()
 {
     this.mEffect = base.transform.Find("ui64").gameObject;
     this.mEffect.AddComponent<GameRenderQueue>().renderQueue = 3050;
     Transform transform = base.transform.Find("UIMiddle");
     this.mGUIRightInfo = transform.Find("Panel/infoBgRight").gameObject.AddComponent<GUIRightInfo>();
     this.mGUIRightInfo.InitWithBaseScene(this);
     this.mGUILeftInfo = transform.Find("Panel/infoBgLeft").gameObject.AddComponent<GUILeftInfo>();
     this.mGUILeftInfo.InitWithBaseScene();
     this.mGUIXingZuoPage = transform.Find("Panel/xingZuoPage").gameObject.AddComponent<GUIXingZuoPage>();
     this.mGUIXingZuoPage.InitWithBaseScene(this);
 }
예제 #2
0
 public void InitItemData(GUIXingZuoPage baseScene)
 {
     this.mPage = baseScene;
 }