public static bool InitSkin <T>(this GUIWindow window, string skinfile) { string xmlSkin = Path.Combine(GUIGraphicsContext.Skin, skinfile); bool res = window.Load(xmlSkin); foreach (T p in Enum.GetValues(typeof(T))) { string name = p.ToString(); if (!name.StartsWith("Fanart_")) { window.ClearGUIProperty(name); } } return(res); }