private IEnumerator Calculate() { var bakeCheck = GUIUtilities.BakeCheckAndRun(); while (bakeCheck.MoveNext()) { yield return(null); } if (!(bool)bakeCheck.Current) { yield break; } float?byteCount = null; AssetUtility.TemporaryDestroyObjectsOutsideOfRootObjectAndRunCallback(AssetUtility.GetId(this.baseFolder), () => { byteCount = Calculator.ForceRebuild(); }); if (byteCount == null) { EditorUtility.DisplayDialog("VitDeck", LocalizedMessage.Get("BuildSizeCalculator.BuildFailed"), "OK"); yield break; } EditorUtility.DisplayDialog( "VitDeck", LocalizedMessage.Get("BuildSizeCalculator.BuildSize", AssetUtility.GetScenePath(this.baseFolder), (byteCount.Value / Math.Pow(2, 20)).ToString("0.00' MiB'")), "OK" ); }
private IEnumerator Calculate() { var bakeCheck = GUIUtilities.BakeCheckAndRun(); while (bakeCheck.MoveNext()) { yield return(null); } if (!(bool)bakeCheck.Current) { yield break; } var editorPlay = Calculator.EditorPlay(AssetUtility.GetId(this.baseFolder), this.spaceSize); while (editorPlay.MoveNext()) { yield return(null); } if (editorPlay.Current == null) { yield break; } var(setPassCalls, batches) = ((int, int))editorPlay.Current; EditorUtility.DisplayDialog( "VitDeck", LocalizedMessage.Get("PerformanceCalculator0.Result", AssetUtility.GetScenePath(this.baseFolder), setPassCalls, batches), "OK" ); }
private async void Calculate() { var bakeCheck = GUIUtilities.BakeCheckAndRun(); while (bakeCheck.MoveNext()) { await Task.Delay(TimeSpan.FromSeconds(0.05f)); } if (!(bool)bakeCheck.Current) { return; } this.id = AssetUtility.GetId(this.baseFolder); this.calculatingReserved = true; EditorApplication.isPlaying = true; }