/// <summary> /// Contructs a new tick generating object. /// </summary> /// <param name="stepType">Determines how will ticks be distributed.</param> internal GUIGraphTicks(GUITickStepType stepType = GUITickStepType.Generic) { if (stepType == GUITickStepType.Generic) { SetGenericSteps(); } else { SetTimeSteps(); } Rebuild(); }
private static extern void Internal_GUIGraphTicks(GUIGraphTicks managedInstance, GUITickStepType stepType);
/// <summary>Contructs a new tick generating object.</summary> /// <param name="stepType">Determines how will ticks be distributed.</param> public GUIGraphTicks(GUITickStepType stepType = GUITickStepType.Generic) { Internal_GUIGraphTicks(this, stepType); }