public override void OnDestroy()
 {
     GUIScreenPvPResult.instance = null;
     base.OnDestroy();
 }
 protected override void Awake()
 {
     GUIScreenPvPResult.instance = this;
     base.Awake();
     RestrictionInput.StartLoad(RestrictionInput.LoadType.LARGE_IMAGE_MASK_ON);
 }