private void CheckLaser() { for (int nr = 0; nr < lasers.Count(); nr++) { lasers[nr].haveornothave = GUIPlanetOperations.Check_HasItem(lasers[nr].id, staty.Get_Data_From("Laser")); GUIPlanetOperations.Check_buttons(lasers[nr].haveornothave, text_button, nr, staty.Get_Data_From("Antymatery"), lasers[nr].price); } }
private void CheckShip() { for (int nr = 0; nr < ships.Count(); nr++) { ships[nr].haveornothave = GUIPlanetOperations.Check_HasItem(ships[nr].id, staty.Get_Data_From("Ship_Id")); GUIPlanetOperations.Check_buttons(ships[nr].haveornothave, text_button, nr, staty.Get_Data_From("Antymatery"), ships[nr].price); } }