public void SetImage(string iconId, string growStep) { string resourcePath = GUIMonsterIcon.InternalGetMonsterIconPathByIconId(iconId); string monsterIconPathByIconId = GUIMonsterIcon.GetMonsterIconPathByIconId(iconId); this.monsterImage.enabled = false; GUIMonsterIcon.SetTextureMonsterParts(this.monsterImage, resourcePath, monsterIconPathByIconId, true); this.monsterImage.enabled = true; UISprite component = base.gameObject.GetComponent <UISprite>(); int growStep2 = (int)MonsterGrowStepData.ToGrowStep(growStep); GUIMonsterIcon.SetThumbnailFrame(component, this.frameImage, growStep2); }
public override void ShowGUI() { base.ShowGUI(); this.SetThumbnailMonster(this.txCHAR, this.data, this.ReadTexByASync); GUIMonsterIcon.DispArousal(this.data.monsterM.rare, this.goArousal, this.spArousal); int growStep = int.Parse(this.data.monsterMG.growStep); GUIMonsterIcon.SetThumbnailFrame(this.spBASE, this.spFRAME, growStep); if (!this._gimmick && this.goGimmick != null) { this.goGimmick.SetActive(false); } }
public void SetMonsterIcon(string iconId, string arousal, string growStep) { base.ShowGUI(); this.txCHAR.transform.gameObject.SetActive(true); string monsterIconPathByIconId = GUIMonsterIcon.GetMonsterIconPathByIconId(iconId); string resourcePath = GUIMonsterIcon.InternalGetMonsterIconPathByIconId(iconId); GUIMonsterIcon.SetTextureMonsterParts(this.txCHAR, resourcePath, monsterIconPathByIconId, this.ReadTexByASync); GUIMonsterIcon.DispArousal(arousal, this.goArousal, this.spArousal); int growStep2 = int.Parse(growStep); GUIMonsterIcon.SetThumbnailFrame(this.spBASE, this.spFRAME, growStep2); if (!this._gimmick && this.goGimmick != null) { this.goGimmick.SetActive(false); } }