public override bool Init() { _playlistPlayer = PlayListPlayer.SingletonPlayer; g_Player.PlayBackEnded += OnPlayBackEnded; g_Player.PlayBackChanged += OnPlayBackChanged; g_Player.PlayBackStopped += OnPlayBackStopped; var mdb = MusicDatabase.Instance; var sessionKey = mdb.GetLastFMSK(); var currentUser = mdb.GetLastFMUser(); var a = new LastFMLibrary(sessionKey, currentUser); //TODO this is just making _SK get loaded. No need to actual instansiate return(Load(GUIGraphicsContext.GetThemedSkinDirectory(@"\lastFmRadio.xml"))); }
public override void FinalizeConstruction() { base.FinalizeConstruction(); ImgUpButtonNormal = LoadAnimationControl(WindowId, WindowId + 10000, UpBtnXOffset, UpBtnYOffset, UpBtnWidth, UpBtnHeight, TextureMoveUpFileName); ImgUpButtonFocused = LoadAnimationControl(WindowId, WindowId + 10001, 0, 0, UpBtnWidth, UpBtnHeight, TextureMoveUpFocusedFileName); ImgUpButtonNormal.ParentControl = this; ImgUpButtonFocused.ParentControl = this; ImgUpButtonNormal.DimColor = DimColor; ImgUpButtonFocused.DimColor = DimColor; ImgUpButtonNormal.BringIntoView(); ImgUpButtonFocused.BringIntoView(); ImgDownButtonNormal = LoadAnimationControl(WindowId, WindowId + 10003, DownBtnXOffset, DownBtnYOffset, DownBtnWidth, DownBtnHeight, TextureMoveDownFileName); ImgDownButtonFocused = LoadAnimationControl(WindowId, WindowId + 10004, 0, 0, DownBtnWidth, DownBtnHeight, TextureMoveDownFocusedFileName); ImgDownButtonNormal.ParentControl = this; ImgDownButtonFocused.ParentControl = this; ImgDownButtonNormal.DimColor = DimColor; ImgDownButtonFocused.DimColor = DimColor; ImgDownButtonNormal.BringIntoView(); ImgDownButtonFocused.BringIntoView(); ImgDeleteButtonNormal = LoadAnimationControl(WindowId, WindowId + 10006, DeleteBtnXOffset, DeleteBtnYOffset, DeleteBtnWidth, DeleteBtnHeight, TextureDeleteFileName); ImgDeleteButtonFocused = LoadAnimationControl(WindowId, WindowId + 10007, 0, 0, DeleteBtnWidth, DeleteBtnHeight, TextureDeleteFocusedFileName); ImgDeleteButtonNormal.ParentControl = this; ImgDeleteButtonFocused.ParentControl = this; ImgDeleteButtonNormal.DimColor = DimColor; ImgDeleteButtonFocused.DimColor = DimColor; ImgDeleteButtonNormal.BringIntoView(); ImgDeleteButtonFocused.BringIntoView(); // Keep track of the original NavigateLeft and NavigateRight values... _NavigateLeft = NavigateLeft; _NavigateRight = NavigateRight; string skinFolderPath = GUIGraphicsContext.GetThemedSkinDirectory(@"\media\"); ImgUpButtonDisabled = GetDisabledButtonImage(skinFolderPath, TextureMoveUpFileName, WindowId, WindowId + 10002, UpBtnXOffset, UpBtnYOffset, UpBtnWidth, UpBtnHeight); if (ImgUpButtonDisabled != null) { ImgDeleteButtonNormal.ParentControl = this; ImgUpButtonDisabled.BringIntoView(); } ImgDownButtonDisabled = GetDisabledButtonImage(skinFolderPath, TextureMoveDownFileName, WindowId, WindowId + 10005, DownBtnXOffset, DownBtnYOffset, DownBtnWidth, DownBtnHeight); if (ImgDownButtonDisabled != null) { ImgDownButtonDisabled.ParentControl = this; ImgDownButtonDisabled.BringIntoView(); } ImgDeleteButtonDisabled = GetDisabledButtonImage(skinFolderPath, TextureDeleteFileName, WindowId, WindowId + 10008, DeleteBtnXOffset, DeleteBtnYOffset, DeleteBtnWidth, DeleteBtnHeight); if (ImgDeleteButtonDisabled != null) { ImgDeleteButtonDisabled.ParentControl = this; ImgDeleteButtonDisabled.BringIntoView(); } }
public void LoadDirectory() { if (_directoryLoaded) { return; } // Unload any images from our texture bundle first _fileList.Clear(); // Don't load any images if our path is empty if (_newPath.Length == 0) { return; } // Check to see if we have a single image or a folder of images if (MediaPortal.Util.Utils.IsPicture(_newPath)) { _fileList.Add(_newPath); } else { // Folder of images try { string imageFolder = string.Empty; // Try to use the provided folder as an absolute path if (Directory.Exists(_newPath) && Path.IsPathRooted(_newPath)) { imageFolder = _newPath; } // If that didnt work, try to use relative pathing into the skin\Media folder if (imageFolder.Trim().Length == 0) { //Log.Debug("GUIMultiImage - try relative pathing: " + GUIGraphicsContext.GetThemedSkinDirectory(@"\Media\animations\" + _newPath)); imageFolder = GUIGraphicsContext.GetThemedSkinDirectory(@"\Media\animations\" + _newPath); // If the folder doesnt exist, we have an invalid field, exit if (!Directory.Exists(imageFolder)) { return; } } // Load the image files string[] files = Directory.GetFiles(imageFolder); foreach (string file in files) { if (MediaPortal.Util.Utils.IsPicture(file)) { _fileList.Add(file); } } } // If there was some other error accessing the folder, exit catch (UnauthorizedAccessException) { return; } catch (IOException) { return; } } // Randomize or sort our images if necessary if (_randomized && _fileList.Count > 1) { Random_Shuffle(ref _fileList); } // flag as loaded - no point in antly reloading them _directoryLoaded = true; foreach (string file in _fileList) { var pImage = new GUIImage(ParentID, GetID, _positionX, _positionY, _width, _height, file, 0) { KeepAspectRatio = _keepAspectRatio }; _imageList.Add(pImage); } // Load in the current image, and reset our timer _imageTimer.StartZero(); _fadeTimer.Stop(); _currentImage = 0; if (_imageList.Count == 0) { return; } //LoadImage(_currentImage); _isAllocated = true; }