예제 #1
0
 void OnEnable()
 {
     //	//Debug.Log("OnEnable");
     instance = this;
     myCanvas = GameObject.Find("Canvas");
     //	EditorApplication.hierarchyWindowChanged += HierarchyChanged;
 }
예제 #2
0
 void Start()
 {
     instance = this;
 }
 void Start()
 {
     instance = this;
 }
 void OnEnable()
 {
     //	//Debug.Log("OnEnable");
     instance = this;
     //	EditorApplication.hierarchyWindowChanged += HierarchyChanged;
 }