public void Render(double dTime) { int lTime = (int)(1000.0d * dTime); foreach (Line line in m_subs) { if (lTime >= line.StartTime && lTime <= line.EndTime) { if (m_font != null) { try { float fw = 0, fh = 0; m_font.GetTextExtent(line.Text, ref fw, ref fh); int iposx = (GUIGraphicsContext.OverScanWidth - (int)fw) / 2; int iposy = (GUIGraphicsContext.Subtitles - (int)fh); m_font.DrawShadowText((float)iposx, (float)iposy, m_iColor, line.Text, GUIControl.Alignment.ALIGN_LEFT, (int)fw, m_iShadow, m_iShadow, 0xff000000); } catch (Exception) {} } } if (line.StartTime > lTime) { return; } } }
// Wraps the calls to the GUIFont. This provides opportunity to shadow the text if requested. public void DrawText(float xpos, float ypos, string label, int width) { long c = _textColor; if (Dimmed) { c &= DimColor; } c = GUIGraphicsContext.MergeAlpha((uint)c); if (Shadow) { long sc = _shadowColor; if (Dimmed) { sc &= DimColor; } sc = GUIGraphicsContext.MergeAlpha((uint)sc); _font.DrawShadowText(xpos, ypos, c, label, Alignment.ALIGN_LEFT, width, _shadowAngle, _shadowDistance, sc); } else { var clipRect = new Rectangle(); clipRect.X = (int)xpos; clipRect.Y = (int)ypos; clipRect.Width = width > 0 ? width : GUIGraphicsContext.Width - clipRect.X; clipRect.Height = GUIGraphicsContext.Height - clipRect.Y; GUIGraphicsContext.BeginClip(clipRect); _font.DrawTextEx(xpos, ypos, c, label, ref _context, width); GUIGraphicsContext.EndClip(); } }
// Wraps the calls to the GUIFont. This provides opportunity to shadow the text if requested. public void DrawText(float xpos, float ypos, string label, int width) { long c = (uint)_textColor; if (Dimmed) { c &= (DimColor); } c = GUIGraphicsContext.MergeAlpha((uint)c); if (Shadow) { long sc = (uint)_shadowColor; if (Dimmed) { sc &= (DimColor); } sc = GUIGraphicsContext.MergeAlpha((uint)sc); _font.DrawShadowText(xpos, ypos, c, label, Alignment.ALIGN_LEFT, width, _shadowAngle, _shadowDistance, sc); } else { _font.DrawTextEx(xpos, ypos, c, label, ref _context, width); } }
/// <summary> /// Renders the GUICheckMarkControl. /// </summary> public override void Render(float timePassed) { // Do not render if not visible. if (GUIGraphicsContext.EditMode == false) { if (!IsVisible) { base.Render(timePassed); return; } } // Set the selection based on the user specified condition. if (_selected.Length != 0) { try { Selected = bool.Parse(GUIPropertyManager.Parse(_selected, GUIExpressionManager.ExpressionOptions.EVALUATE_ALWAYS)); } catch (System.Exception ex) { Log.Debug("GUICheckMarkControl: id={0} <selected> expression does not return a boolean value {1}", GetID, ex.Message); } } if (Focus) { GUIPropertyManager.SetProperty("#highlightedbutton", _label); } int dwTextPosX = _positionX; int dwCheckMarkPosX = _positionX; _rectangle.X = _positionY; _rectangle.Y = _positionY; _rectangle.Height = _imageCheckMarkFocused.Height; if (null != _font) { if (_alignment == Alignment.ALIGN_LEFT) { // calculate the position of the checkmark if the text appears at the left side of the checkmark float fTextHeight = 0, fTextWidth = 0; _font.GetTextExtent(_label, ref fTextWidth, ref fTextHeight); dwCheckMarkPosX += ((int)(fTextWidth) + 5); _rectangle.X = _positionX; _rectangle.Width = 5 + (int)fTextWidth + _imageCheckMarkFocused.Width; } else { // put text at the right side of the checkmark dwTextPosX = (dwCheckMarkPosX + _imageCheckMarkFocused.Width + 5); float fTextHeight = 0, fTextWidth = 0; _font.GetTextExtent(_label, ref fTextWidth, ref fTextHeight); _rectangle.X = dwTextPosX; _rectangle.Width = (dwTextPosX + (int)fTextWidth + 5) - dwTextPosX; } if (Disabled) { // If disabled, draw the text in the disabled color. _font.DrawText((float)dwTextPosX, (float)_positionY, GUIGraphicsContext.MergeAlpha((uint)_disabledColor), _label, Alignment.ALIGN_LEFT, -1); } else { // Draw focused text and shadow if (Focus) { if (_shadow) { _font.DrawShadowText((float)dwTextPosX, (float)_positionY, GUIGraphicsContext.MergeAlpha((uint)_textColor), _label, Alignment.ALIGN_LEFT, -1, 5, 5, GUIGraphicsContext.MergeAlpha(0xff000000)); } else { _font.DrawText((float)dwTextPosX, (float)_positionY, GUIGraphicsContext.MergeAlpha((uint)_textColor), _label, Alignment.ALIGN_LEFT, -1); } } // Draw non-focused text and shadow else { if (_shadow) { _font.DrawShadowText((float)dwTextPosX, (float)_positionY, GUIGraphicsContext.MergeAlpha((uint)_disabledColor), _label, Alignment.ALIGN_LEFT, -1, 5, 5, GUIGraphicsContext.MergeAlpha(0xff000000)); } else { _font.DrawText((float)dwTextPosX, (float)_positionY, GUIGraphicsContext.MergeAlpha((uint)_disabledColor), _label, Alignment.ALIGN_LEFT, -1); } } } } // Render the selected checkmark image if (_isSelected) { _imageCheckMarkFocused.SetPosition(dwCheckMarkPosX, _positionY); _imageCheckMarkFocused.Render(timePassed); } else { // Render the non-selected checkmark image _imageCheckMarkNonFocused.SetPosition(dwCheckMarkPosX, _positionY); _imageCheckMarkNonFocused.Render(timePassed); } base.Render(timePassed); }
/// <summary> /// Renders the GUICheckMarkControl. /// </summary> public override void Render(float timePassed) { // Do not render if not visible. if (GUIGraphicsContext.EditMode == false) { if (!IsVisible) { base.Render(timePassed); return; } } if (Focus) { GUIPropertyManager.SetProperty("#highlightedbutton", _label); } int dwTextPosX = _positionX; int dwCheckMarkPosX = _positionX; _rectangle.X = _positionY; _rectangle.Y = _positionY; _rectangle.Height = _imageCheckMarkFocused.Height; if (null != _font) { if (_alignment == Alignment.ALIGN_LEFT) { // calculate the position of the checkmark if the text appears at the left side of the checkmark float fTextHeight = 0, fTextWidth = 0; _font.GetTextExtent(_label, ref fTextWidth, ref fTextHeight); dwCheckMarkPosX += ((int)(fTextWidth) + 5); _rectangle.X = _positionX; _rectangle.Width = 5 + (int)fTextWidth + _imageCheckMarkFocused.Width; } else { // put text at the right side of the checkmark dwTextPosX = (dwCheckMarkPosX + _imageCheckMarkFocused.Width + 5); float fTextHeight = 0, fTextWidth = 0; _font.GetTextExtent(_label, ref fTextWidth, ref fTextHeight); _rectangle.X = dwTextPosX; _rectangle.Width = (dwTextPosX + (int)fTextWidth + 5) - dwTextPosX; } if (Disabled) { // If disabled, draw the text in the disabled color. _font.DrawText((float)dwTextPosX, (float)_positionY, GUIGraphicsContext.MergeAlpha((uint)_disabledColor), _label, Alignment.ALIGN_LEFT, -1); } else { // Draw focused text and shadow if (Focus) { if (_shadow) { _font.DrawShadowText((float)dwTextPosX, (float)_positionY, GUIGraphicsContext.MergeAlpha((uint)_textColor), _label, Alignment.ALIGN_LEFT, -1, 5, 5, GUIGraphicsContext.MergeAlpha(0xff000000)); } else { _font.DrawText((float)dwTextPosX, (float)_positionY, GUIGraphicsContext.MergeAlpha((uint)_textColor), _label, Alignment.ALIGN_LEFT, -1); } } // Draw non-focused text and shadow else { if (_shadow) { _font.DrawShadowText((float)dwTextPosX, (float)_positionY, GUIGraphicsContext.MergeAlpha((uint)_disabledColor), _label, Alignment.ALIGN_LEFT, -1, 5, 5, GUIGraphicsContext.MergeAlpha(0xff000000)); } else { _font.DrawText((float)dwTextPosX, (float)_positionY, GUIGraphicsContext.MergeAlpha((uint)_disabledColor), _label, Alignment.ALIGN_LEFT, -1); } } } } // Render the selected checkmark image if (_isSelected) { _imageCheckMarkFocused.SetPosition(dwCheckMarkPosX, _positionY); _imageCheckMarkFocused.Render(timePassed); } else { // Render the non-selected checkmark image _imageCheckMarkNonFocused.SetPosition(dwCheckMarkPosX, _positionY); _imageCheckMarkNonFocused.Render(timePassed); } base.Render(timePassed); }