public void InitGui(GUIBase_Layout bgLayout, GUIBase_Pivot scrollPivot) { m_ScrollPivot = scrollPivot; m_BackgroundLayout = bgLayout; m_SelectionBackground = m_BackgroundLayout.GetWidget("Sprite_selection"); m_SelectionArrow = m_BackgroundLayout.GetWidget("Sprite_sipka"); /* * //setup scroll area * GUIBase_Sprite areaSprite = GuiBaseUtils.PrepareSprite(m_BackgroundLayout, "ActiveArea_Sprite"); * Vector2 pos = new Vector2(areaSprite.Widget.transform.localPosition.x - areaSprite.Widget.m_Width/2, areaSprite.Widget.transform.localPosition.y + areaSprite.Widget.m_Height/2); * pos = m_BackgroundLayout.LayoutSpacePosToScreen(pos); * Vector2 size = new Vector2(areaSprite.Widget.m_Width, areaSprite.Widget.m_Height); * size = m_BackgroundLayout.LayoutSpaceDeltaToScreen(size); * Rect scrollRect = new Rect(pos.x, pos.y, size.x, size.y); */ GUIBase_Sprite areaSprite = GuiBaseUtils.PrepareSprite(m_BackgroundLayout, "ActiveArea_Sprite"); m_ScrollRect = areaSprite.Widget.GetRectInScreenCoords(); m_ScrollRect.center = new Vector2(m_ScrollRect.center.x, Screen.height - m_ScrollRect.center.y); m_DragInput.SetActiveArea(m_ScrollRect); //TODO: find distance between items (podle sirky widgetu nebo podle vzdalenosti mezi dvema widgety) //ted to delame rucne podle sirky spritu ramecku v 'ShopCore\Scroller_Layout\Graphic_Pivot' ItemOffset = 312; m_DragInput.isHorizontal = true; }
public void InitGui() { GUIBase_Pivot Pivot = MFGuiManager.Instance.GetPivot("MainResearch"); GUIBase_Layout Layout = Pivot.GetLayout("ResearchScroller_Layout"); GUIBase_Pivot scrollerPivot = GuiBaseUtils.GetChild <GUIBase_Pivot>(Layout, "Scroller"); m_ScrollInventory.InitGui(Layout, scrollerPivot); GUIBase_Widget iconsRoot = Layout.GetWidget("ResearchIcons"); m_Icons = new GUIBase_Sprite[maxScrollItems]; for (int i = 0; i < maxScrollItems; i++) { m_Icons[i] = GuiBaseUtils.GetChildSprite(iconsRoot, "Icon" + i); } // anchor scroll bar to the bottom of the screen if (MFGuiManager.ForcePreserveAspectRatio) { Transform trans = Layout.transform; Vector3 position = trans.position; GUIBase_Widget specialBottomCara = Layout.GetWidget("SpecialBottom_cara"); Rect bbox = specialBottomCara.GetBBox(); bbox.y -= position.y; position.y = Screen.height - bbox.yMax; trans.position = position; } }
// ----- public CombatText(GUIBase_Layout layout) { m_Parent = layout.GetWidget("NotifyInfo"); m_Caption = layout.GetWidget("Caption").GetComponent <GUIBase_Label>(); m_Text = layout.GetWidget("Text").GetComponent <GUIBase_Label>(); m_BackGround = layout.GetWidget("Bg"); m_Icon1 = layout.GetWidget("NotifyIcon"); //m_Icon2 = layout.GetWidget("IconL"); //m_Icon3 = layout.GetWidget("IconR"); Hide(); }
// ----- protected override bool OnInit() { if (base.OnInit() == false) { return(false); } m_Pivot = MFGuiManager.Instance.GetPivot("MainHUD"); m_Layout = m_Pivot.GetLayout("HUD_Layout"); m_RegisteredMedkits.Clear(); m_RegisteredAmmokits.Clear(); for (int i = 0; i < 5; i++) { Label l = new Label(); l.Base = m_Layout.GetWidget("FriendName" + i); l.Name = GuiBaseUtils.GetChildLabel(l.Base, "Name"); l.Transform = l.Base.transform; l.OrigNameScale = 0.54f; // l.Name.transform.localScale.x; l.OrigBaseWidth = l.Base.GetWidth(); l.Base.Show(false, true); l.Base.SetModify(true); m_Labels.Add(l); } for (int i = 0; i < 3; i++) { Label l = new Label(); l.Base = m_Layout.GetWidget("Medkit" + i); l.Name = null; //GuiBaseUtils.GetChildLabel(l.Base, "Name"); l.Transform = l.Base.transform; l.OrigNameScale = 0.54f; l.OrigBaseWidth = l.Base.GetWidth(); l.Base.Show(false, true); l.Base.SetModify(true); m_Medkits.Add(l); } for (int i = 0; i < 3; i++) { Label l = new Label(); l.Base = m_Layout.GetWidget("Ammokit" + i); l.Name = null; //GuiBaseUtils.GetChildLabel(l.Base, "Name"); l.Transform = l.Base.transform; l.OrigNameScale = 0.54f; l.OrigBaseWidth = l.Base.GetWidth(); l.Base.Show(false, true); l.Base.SetModify(true); m_Ammokits.Add(l); } return(true); }
// --------- protected override bool OnInit() { if (base.OnInit() == false) { return(false); } GUIBase_Pivot pivotMain = MFGuiManager.Instance.GetPivot(s_PivotMainName); if (!pivotMain) { Debug.LogError("'" + s_PivotMainName + "' not found!!! Assert should come now"); return(false); } GUIBase_Layout layoutMain = pivotMain.GetLayout(s_LayoutMainName); if (!layoutMain) { Debug.LogError("'" + s_LayoutMainName + "' not found!!! Assert should come now"); return(false); } m_EnemyLabel = layoutMain.GetWidget("EnemyName").GetComponent <GUIBase_Widget>(); m_EnemyLabelName = layoutMain.GetWidget("EnemyNameLbl").GetComponent <GUIBase_Label>(); m_EnemyLabelNameOrigScale = 0.7f; //m_EnemyLabelName.transform.localScale.x; m_EnemyLabelOrigWidth = m_EnemyLabel.GetWidth(); m_PrepareForFire = layoutMain.GetWidget("PrepareForFire").GetComponent <GUIBase_Widget>(); m_PrepareForFireA = layoutMain.GetWidget("PrepareForFireA").GetComponent <GUIBase_Widget>(); m_PrepareForFireB = layoutMain.GetWidget("PrepareForFireB").GetComponent <GUIBase_Widget>(); for (int idx = 0; idx < (int)E_CrosshairType.Max; ++idx) { if (s_CrosshairName.Length <= idx) { Debug.LogError("Crosshair names mishmash; there is not any name for " + (E_CrosshairType)idx + " crosshair specified !!!"); break; } m_Crosshair[idx] = PrepareSprite(layoutMain, s_CrosshairName[idx]); } //m_CrosshairTargetChilds = m_Crosshair[(int)E_CrosshairType.Target].GetComponentsInChildren<GUIBase_Widget>(); m_CrosshairHit = PrepareSprite(layoutMain, s_CrosshairHit); m_CrosshairHitTransform = m_CrosshairHit.transform; m_CrosshairType = E_CrosshairType.None; m_MeleeRange = false; return(true); }
public void InitGui() { GUIBase_Pivot Pivot = MFGuiManager.Instance.GetPivot("ShopMenu"); GUIBase_Layout Layout = Pivot.GetLayout("Scroller_Layout"); GUIBase_Pivot scrollerPivot = GuiBaseUtils.GetChild <GUIBase_Pivot>(Layout, "Scroll_Pivot"); m_ScrollInventory.InitGui(Layout, scrollerPivot); /*m_InfoPopup.GuiInit(); * m_ScrollInventory.m_OnHoldBegin = ShowInfoPopup; * m_ScrollInventory.m_OnHoldEnd = HideInfoPopup;*/ // anchor scroll bar to the bottom of the screen if (MFGuiManager.ForcePreserveAspectRatio) { Transform trans = Layout.transform; Vector3 position = trans.position; GUIBase_Widget specialBottomCara = Layout.GetWidget("SpecialBottom_cara"); Rect bbox = specialBottomCara.GetBBox(); bbox.y -= position.y; position.y = Screen.height - bbox.yMax; trans.position = position; } }
protected override bool OnInit() { if (base.OnInit() == false) { return(false); } GUIBase_Layout layout = MFGuiManager.Instance.GetLayout(LAYOUT); if (layout == null) { return(false); } m_Root = layout.GetWidget(ROOT); if (m_Root == null) { return(false); } GUIBase_Widget[] widgets = m_Root.GetComponentsInChildren <GUIBase_Widget>(); for (int idx = 0; idx < (int)E_CommandID.Max; ++idx) { GUIBase_Widget widget = GetWidget(ITEMS[idx], ref widgets); widget.Show(false, true); m_Items[idx] = widget; } if (GuiHUD.ControledByTouchScreen()) { m_Menu = GetWidget(MENU, ref widgets).GetComponent <GUIBase_Button>(); } return(true); }
private static bool ProceedLayoutAndButton(string layoutName, string buttonName, bool probeOnly = false) { GUIBase_Layout layout = MFGuiManager.Instance.GetLayout(layoutName); if (null != layout) { if (layout.IsEnabled(true) && layout.IsVisible(false)) { GUIBase_Widget widget = layout.GetWidget(buttonName); if (null != widget) { if (widget.IsEnabled(true) && widget.IsVisible(false)) { if (!probeOnly) { m_CoroutineRunning = true; if (null != Game.Instance) { Game.Instance.StartCoroutine(AutoClick(widget)); } } return(true); } } } } return(false); }
// --------------------------------------------------------------------------------------------------------------------------------- // P U B L I C P A R T // --------------------------------------------------------------------------------------------------------------------------------- // --------- public void Init() { GUIBase_Pivot pivot = MFGuiManager.Instance.GetPivot(s_PivotMainName); GUIBase_Layout layout = pivot.GetLayout(s_LayoutMainName); layout.GetWidget(s_Parent).GetComponent <GUIBase_Widget>(); CombatInfo = new CombatText(layout); }
internal void ShowName() { string labelName = s_BossLabelNames[(int)BossName]; //Debug.Log(labelName + " " + BossName); GUIBase_Widget tmpWidget = m_Layout.GetWidget(labelName); MFGuiManager.Instance.ShowWidget(tmpWidget, true, true); }
public GUIBase_Widget GetWidget(GUIBase_Layout inLayout, string inName) { GUIBase_Widget widget = inLayout.GetWidget(inName); if (widget == null) { throw new MFScreenInitException("Can't find widget with name [ " + inName + " ]"); } return(widget); }
// --------------------------------------------------------------------------------------------------------------------------------- // P U B L I C P A R T // --------------------------------------------------------------------------------------------------------------------------------- // --------- protected override bool OnInit() { if (base.OnInit() == false) { return(false); } GUIBase_Pivot pivot = MFGuiManager.Instance.GetPivot(s_PivotMainName); GUIBase_Layout layout = pivot.GetLayout(s_LayoutMainName); layout.GetWidget(s_Parent).GetComponent <GUIBase_Widget>(); HealIndicator = new Indicator(layout.GetWidget("Heal").GetComponent <GUIBase_Widget>(), 1.0f); RechargeAmmoIndicator = new Indicator(layout.GetWidget("RechargeAmmo").GetComponent <GUIBase_Widget>(), 2.0f); //AchievementInfo = new AchievementNotify(layout); //Game.Instance.PlayerPersistentInfo.OnRankChanged += ShowNewRank; return(true); }
// ------ GUIBase_Sprite PrepareSprite(GUIBase_Layout layout, string name) { GUIBase_Sprite sprite = null; GUIBase_Widget tmpWidget = layout.GetWidget(name); if (tmpWidget) { sprite = tmpWidget.GetComponent <GUIBase_Sprite>(); } return(sprite); }
// ------ protected override bool OnInit() { if (base.OnInit() == false) { return(false); } GUIBase_Pivot pivot = MFGuiManager.Instance.GetPivot("MainHUD"); Layout = pivot.GetLayout("HUD_Layout"); Weapons = new List <E_WeaponID>(); // ------ Parent = Layout.GetWidget(s_ParentName, false); MainWeapon = Layout.GetWidget(s_WeaponButtonName, false); AmmoClip = GuiBaseUtils.GetChildNumber(MainWeapon, s_AmmoClipName); AmmoWeapon = GuiBaseUtils.GetChildNumber(MainWeapon, s_AmmoWeaponName); WeaponLabel = GuiBaseUtils.GetChildLabel(MainWeapon, s_WeaponLabelName); GUIBase_Sprite s = GuiBaseUtils.GetChildSprite(MainWeapon, s_MainIconName); WeaponIcon = s.Widget; WeaponIconOrigColor = Color.white; // WeaponIcon.Color; // ------ for (int i = 0; i < s_InventoryItemName.Length; ++i) { int weaponIdx = i; InventoryItem[i] = new Item(); InventoryItem[i].Button = GuiBaseUtils.RegisterButtonDelegate(Layout, s_InventoryItemName[i], () => { SelectWeapon(weaponIdx); }, null); InventoryItem[i].Sprite = GuiBaseUtils.GetChildSprite(InventoryItem[i].Button.Widget, s_IconName).Widget; InventoryItem[i].OrigSpriteColor = Color.white; //InventoryItem[i].Sprite.Color; //InventoryItem[i].Ammo = GuiBaseUtils.GetChildNumber(InventoryItem[i].Button,s_AmmoName); } GuiBaseUtils.RegisterButtonDelegate(Layout, "CycleWeapon", () => { CycleWeapons(); }, null); CurrentWeapon = E_WeaponID.None; //Hide(); return(true); }
protected override bool OnInit() { if (base.OnInit() == false) { return(false); } GUIBase_Layout layout = MFGuiManager.Instance.GetLayout(LAYOUT); m_Gadget = new GadgetDeathMatchState(layout.GetWidget(ROOT)); return(true); }
void GuiInit() { if (BuildInfo.Version.Stage == BuildInfo.Stage.Release) { return; } if (!MFGuiManager.Instance) { return; } GUIBase_Platform p = MFGuiManager.Instance.FindPlatform("Gui_16_9"); if (!p) { return; } m_PivotOther = MFGuiManager.Instance.GetPivot(s_PivotOtherName); if (!m_PivotOther) { //Debug.LogError("'" + s_PivotOtherName + "' not found!!! Assert should come now"); return; } m_LayoutOther = m_PivotOther.GetLayout(s_LayoutOtherName); if (!m_LayoutOther) { //Debug.LogError("'" + s_LayoutOtherName + "' not found!!! Assert should come now"); return; } // DIRTY fix if (m_LayoutOther.GetWidget(s_FPSName, false) == null) { return; } m_FPS = GuiBaseUtils.PrepareNumber(m_LayoutOther, s_FPSName); if (!m_FPS) { return; } Show(true); Initialised = true; }
void UpdateView() { var primaryKey = CloudUser.instance.primaryKey; var ppiList = PPIManager.Instance.GetPPIList(); var friends = GameCloudManager.friendList.friends; var pendings = GameCloudManager.friendList.pendingFriends; List <FriendInfo> list = new List <FriendInfo>(); foreach (var ppi in ppiList) { if (ppi.PrimaryKey == primaryKey) { continue; } bool isFriend = friends.Find(obj => obj.PrimaryKey == ppi.PrimaryKey) != null ? true : false; if (isFriend == false) { isFriend = pendings.Find(obj => obj.PrimaryKey == ppi.PrimaryKey) != null ? true : false; } if (isFriend == true) { continue; } list.Add(new FriendInfo() { PrimaryKey = ppi.PrimaryKey, Nickname = ppi.Name, Rank = ppi.Rank, }); } list.Sort((x, y) => { return(string.Compare(x.PrimaryKey, y.PrimaryKey)); }); m_Friends = list.ToArray(); m_Table.MaxItems = m_Friends.Length; m_Table.Widget.SetModify(); m_View.GetWidget("Hint_Label").Show(m_Friends.Length == 0 ? true : false, true); }
//--------------------------------------------------------- public static T GetControl <T>(GUIBase_Layout layout, string widgetName, bool verbose = true) where T : GUIBase_Callback { GUIBase_Widget widget = layout != null?layout.GetWidget(widgetName, verbose) : null; if (widget == null) { if (verbose == true) { if (layout != null) { Debug.LogError("Can't find widget '" + widgetName + "' within layout '" + layout.name + "'"); } else { Debug.LogError("Thers is not any layout specified while trying to find widget '" + widgetName + "'"); } } return(null); } return(widget.GetComponent <T>()); }
// --------------------------------------------------------------------------------------------------------------------------------- // P U B L I C P A R T // --------------------------------------------------------------------------------------------------------------------------------- // --------- protected override bool OnInit() { if (base.OnInit() == false) { return(false); } if (Client.Instance == null) { return(false); } if (Client.Instance.GameState.GameType != E_MPGameType.ZoneControl) { return(false); } GUIBase_Pivot pivot = MFGuiManager.Instance.GetPivot(s_PivotMainName); GUIBase_Layout layout = pivot.GetLayout(s_LayoutMainName); m_Gadget = new GadgetZoneControlState(layout.GetWidget(s_Parent)); return(true); }
// ----------- //create gadgets buttons public void CreateGadgetInventory(PlayerPersistantInfo ppi) { ResetGadgetsList(); // ---------- foreach (PPIItemData d in ppi.EquipList.Items) { if (d.ID == E_ItemID.None) { continue; } Gadgets[d.EquipSlotIdx] = d.ID; } for (int i = 0; i < m_GuiGadgets.Length; i++) { m_GuiGadgets[i] = new GuiGadget <ItemSettings>(); GUIBase_Widget parent = PrepareWidget(m_LayoutMain, "Gadget_" + (i + 1)); m_GuiGadgets[i].m_Parent = parent; m_GuiGadgets[i].m_Button = GuiBaseUtils.GetButton(m_LayoutMain, s_GadgetsBtnNames[i]); m_GuiGadgets[i].m_GadgetIcon = GuiBaseUtils.GetChildSprite(parent, "GadgetIcon").Widget; m_GuiGadgets[i].m_BarBck = GuiBaseUtils.GetChildSprite(parent, "Meter_Back").Widget; m_GuiGadgets[i].m_Progress = GuiBaseUtils.GetChildSprite(parent, "Meter_BAR").Widget; m_GuiGadgets[i].m_Div2 = GuiBaseUtils.GetChildSprite(parent, "Meter_Div2").Widget; m_GuiGadgets[i].m_Div3 = GuiBaseUtils.GetChildSprite(parent, "Meter_Div3").Widget; m_GuiGadgets[i].m_PrevScale = -1; if (i >= Gadgets.Count || Gadgets[i] == E_ItemID.None) { m_GuiGadgets[i].m_Parent.Show(false, true); continue; } m_GuiGadgets[i].m_Settings = ItemSettingsManager.Instance.Get(Gadgets[i]); GuiBaseUtils.RegisterButtonDelegate(m_LayoutMain, s_GadgetsBtnNames[i], s_GadgetsBtnDelegates[i], null); GUIBase_Sprite s = GuiBaseUtils.GetChildSprite(parent, "GadgetIcon"); s.Widget.CopyMaterialSettings(m_GuiGadgets[i].m_Settings.HudWidget); m_GuiGadgets[i].m_Parent.Show(true, true); m_GuiGadgets[i].SetAllTransparent(false); Item gadget = LocalPlayer.Owner.GadgetsComponent.GetGadget(Gadgets[i]); UpdateGuiGadgetBar(m_GuiGadgets[i], gadget.Timer, m_GuiGadgets[i].m_Settings.Timer, gadget.Count, gadget.OrigCount, false); } // ---------- m_Perk = new GuiGadget <PerkSettings>(); m_Perk.m_Parent = PrepareWidget(m_LayoutMain, "Perk"); m_Perk.m_Button = GuiBaseUtils.GetButton(m_LayoutMain, "GButton"); m_Perk.m_GadgetIcon = GuiBaseUtils.GetChildSprite(m_Perk.m_Parent, "GadgetIcon").Widget; m_Perk.m_BarBck = GuiBaseUtils.GetChildSprite(m_Perk.m_Parent, "Meter_Back").Widget; m_Perk.m_Progress = GuiBaseUtils.GetChildSprite(m_Perk.m_Parent, "Meter_BAR").Widget; m_Perk.m_Div2 = GuiBaseUtils.GetChildSprite(m_Perk.m_Parent, "Meter_Div2").Widget; m_Perk.m_Div3 = GuiBaseUtils.GetChildSprite(m_Perk.m_Parent, "Meter_Div3").Widget; m_Perk.m_PrevScale = -1; PerkInfo perk = LocalPlayer.Owner.GadgetsComponent.Perk; m_Perk.m_Settings = PerkSettingsManager.Instance.Get(ppi.EquipList.Perk); if (!perk.IsEmpty()) { GUIBase_Sprite s = GuiBaseUtils.GetChildSprite(m_Perk.m_Parent, "GadgetIcon"); s.Widget.CopyMaterialSettings(m_Perk.m_Settings.HudWidget); m_Perk.m_Parent.Show(true, true); UpdateGuiGadgetBar(m_Perk, perk.Timer, m_Perk.m_Settings.Timer, 0, 0, perk.IsSprint()); } else { m_Perk.m_Parent.Show(false, true); } //m_Perk.SetAllTransparent(false); m_SelIndex = SelectFirst(); m_SelectionWidget = m_LayoutMain.GetWidget("GadgetSelection_Sprite", true); ShowSelection(true); m_Initialised = true; UpdateControlsPosition(); RegisterFloatingFireInteractions(); }
// --------------------------------------------------------------------------------------------------------------------------------- // P U B L I C P A R T // --------------------------------------------------------------------------------------------------------------------------------- // --------- protected override bool OnInit() { if (base.OnInit() == false) { return(false); } //m_DetectedAgents = null; m_FlagData.Clear(); GUIBase_Pivot pivot = MFGuiManager.Instance.GetPivot(s_PivotMainName); if (!pivot) { Debug.LogError("'" + s_PivotMainName + "' not found!!! Assert should come now"); return(false); } GUIBase_Layout layout = pivot.GetLayout(s_LayoutMainName); if (!layout) { Debug.LogError("'" + s_LayoutMainName + "' not found!!! Assert should come now"); return(false); } Radar = layout.GetWidget(s_RadarName).GetComponent <GUIBase_Widget>(); RadarBkg = layout.GetWidget(s_RadarBackgroundName).GetComponent <GUIBase_Sprite>(); RadarCenter = layout.GetWidget(s_RadarCenterName).GetComponent <GUIBase_Sprite>(); Pulse = layout.GetWidget(s_PulseName).GetComponent <GUIBase_Sprite>(); Pulse.transform.localScale = Vector3.zero; Pulse.Widget.SetModify(); PulseTimer = 0; RadarEnemies = new GUIBase_Sprite[s_RadarEnemyNames.Length]; int index = 0; foreach (string name in s_RadarEnemyNames) { RadarEnemies[index++] = layout.GetWidget(name).GetComponent <GUIBase_Sprite>(); } PlayerPersistantInfo ppi = (Player.LocalInstance) ? PPIManager.Instance.GetPPI(Player.LocalInstance.networkView.owner) : null; //E_Team playerTeam = (ppi != null) ? ppi.Team : E_Team.None; RadarFriends = new RadarFriend[s_RadarFriendNames.Length]; index = 0; foreach (string name in s_RadarFriendNames) { RadarFriends[index] = new RadarFriend(layout.GetWidget(name).GetComponent <GUIBase_MultiSprite>()); ++index; } // ------ GameZoneZoneControl zone = Mission.Instance.GameZone as GameZoneZoneControl; if (zone != null) { foreach (ZoneControlFlag flag in zone.Zones) { m_FlagData.Add(new FlagInfo(flag)); } } foreach (FlagInfo flagInfo in m_FlagData) { index = flagInfo.Flag.ZoneNameIndex - 0500480; if ((index < 0) || (index > s_RadarFlagNames.Length)) { Debug.LogWarning("Can't translate Flag.ZoneNameIndex into index for radar!"); m_FlagData.Clear(); break; } else { flagInfo.RadarFlag = layout.GetWidget(s_RadarFlagNames[index]).GetComponent <GUIBase_Sprite>(); } } RadarFlags = new GUIBase_Sprite[s_RadarFlagNames.Length]; index = 0; foreach (string name in s_RadarFlagNames) { RadarFlags[index] = layout.GetWidget(name).GetComponent <GUIBase_Sprite>(); ++index; } // ------ Transform radarTrans = Radar.transform; Vector3 lossyScale = radarTrans.lossyScale; //Debug.Log("Radar.Widget.m_Width: "+Radar.Widget.m_Width); Vector2 size = new Vector2(RadarBkg.Widget.GetWidth() - 60, RadarBkg.Widget.GetWidth() - 60); // layout.LayoutSpaceDeltaToScreen(new Vector2(RadarBkg.Widget.m_Width - 16, RadarBkg.Widget.m_Width - 16)); size.x = size.x * lossyScale.x; size.y = size.y * lossyScale.y; RadarScreenRadius = size.x / 2.0f; size = new Vector2(RadarCenter.Widget.GetWidth(), RadarCenter.Widget.GetWidth()); //layout.LayoutSpaceDeltaToScreen(new Vector2(RadarCenter.Widget.m_Width, RadarCenter.Widget.m_Width)); size.x *= lossyScale.x; size.y *= lossyScale.y; RadarCenterRadius = size.x / 2.0f; RadarScreenRadius -= RadarCenterRadius; RadarRange = RadarMaxRange; HasDetector = false; // ----- if (Player.LocalInstance) { ppi = PPIManager.Instance.GetPPI(Player.LocalInstance.Owner.NetworkView.owner); foreach (PPIItemData d in ppi.EquipList.Items) { ItemSettings item = ItemSettingsManager.Instance.Get(d.ID); if (item.ItemBehaviour == E_ItemBehaviour.Detector) { HasDetector = true; break; } } } return(true); }
// ------ GUIBase_Widget PrepareWidget(GUIBase_Layout layout, string name) { GUIBase_Widget tmpWidget = layout.GetWidget(name); return(tmpWidget); }