public static void IncReferenceAssetBundle(string packageName) { if (packageName.Equals("Command")) { return; } if (uiAssetDic.ContainsKey(packageName)) { GUIAssetBundle guiAB = uiAssetDic[packageName]; guiAB.IncReferenceCount(); if (guiAB.GetReferenceCount() <= 0) { uiAssetDic.Remove(packageName); } } }