public StaticGui(MainWindow window, MasterRenderer renderer) { this.window = window; this.renderer = renderer; gsys = renderer.Sprites.GUISystem; area = new GUIArea(gsys); renderer.Sprites.Add(area); BMPFont smallFont = AssetManager.LoadFont("arial-bold-12"); BMPFont normalFont = AssetManager.LoadFont("arial-bold-14"); BMPFont bigFont = AssetManager.LoadFont("arial-bold-20"); BMPFont tinyFont = AssetManager.LoadFont("arial-bold-10"); GUITheme theme = AssetManager.CreateDefaultGameTheme(); theme.SetField("SmallFont", smallFont); theme.SetField("Font", normalFont); theme.SetField("TinyFont", tinyFont); controls = new ControlsWindow(gsys, theme); controls.ZIndex = 200; // Overlay fpsLabel = new GUILabel(UDim2.Zero, UDim2.Zero, "FPS: --", TextAlign.TopLeft, theme); timeLabel = new GUILabel(new UDim2(1f, 0, 0, 0), UDim2.Zero, "Time: --", TextAlign.TopRight, theme); versionLabel = new GUILabel(new UDim2(0, 0, 1f, 0), UDim2.Zero, GameVersion.Current.ToString(), TextAlign.BottomLeft, theme); fpsLabel.Font = smallFont; timeLabel.Font = smallFont; versionLabel.Font = bigFont; if (screenshots == null) { string[] mainMenuFiles = Directory.GetFiles("Content/Textures/MainMenu"); screenshots = new List <Texture>(); foreach (string file in mainMenuFiles) { // Skip thumbs.db if (file.EndsWith(".db")) { continue; } try { screenshots.Add(GLoader.LoadTexture(file, TextureMinFilter.Linear, TextureMagFilter.Linear, true)); } catch (Exception e) { DashCMD.WriteError("Failed to load main menu background '{1}'. \n{0}", e, file); } } } background = new GUIFrame(UDim2.Zero, new UDim2(1f, 0, 1f, 0), Image.Blank); background.ZIndex = -100; area.AddTopLevel(background, fpsLabel, timeLabel, versionLabel); gsys.Add(controls); }
//bool showGameItems; public HUD(MasterRenderer renderer) { this.renderer = renderer; font = AssetManager.LoadFont("karmasuture-26"); feed = new List <FeedItem>(); hitIndications = new List <HitIndication>(); if (palletTex == null) { palletTex = GLoader.LoadTexture("Textures/Gui/palette.png"); Texture crosshairTex = GLoader.LoadTexture("Textures/Gui/crosshair.png"); Texture hitmarkerTex = GLoader.LoadTexture("Textures/Gui/hitmarker.png"); crosshairImage = new Image(crosshairTex); hitmarkerImage = new Image(hitmarkerTex); hurtRingTex = GLoader.LoadTexture("Textures/Gui/hurt-ring.png"); intelTex = GLoader.LoadTexture("Textures/Gui/intel.png", TextureMinFilter.Nearest, TextureMagFilter.Nearest); } GUISystem gsys = renderer.Sprites.GUISystem; area = new GUIArea(gsys); area.ZIndex = -1; theme = GUITheme.Basic; theme.SetField("Font", font); theme.SetField("SmallFont", AssetManager.LoadFont("arial-bold-14")); theme.SetField("Label.TextColor", Color.White); theme.SetField("Label.TextShadowColor", new Color(0, 0, 0, 0.6f)); healthLabel = new GUILabel(new UDim2(0, 40, 1, -20), UDim2.Zero, "Health: --", TextAlign.BottomLeft, theme); ammoLabel = new GUILabel(new UDim2(1, -50, 1, -25), UDim2.Zero, "", TextAlign.BottomRight, theme); crosshair = new GUIFrame(new UDim2(0.5f, -28, 0.5f, -28), new UDim2(0, 56, 0, 56), crosshairImage); hitmarker = new GUIFrame(new UDim2(0.5f, -43, 0.5f, -43), new UDim2(0, 86, 0, 86), hitmarkerImage); hitmarker.Visible = false; intelInHand = new GUIFrame(new UDim2(0.5f, -20, 0, 100), new UDim2(0, 40, 0, 40), new Image(intelTex)); intelPickedUpNotification = new GUILabel(new UDim2(0.5f, 0, 0, 150), UDim2.Zero, "You have picked up the intel!", TextAlign.TopCenter, theme); intelInHand.Visible = false; intelPickedUpNotification.Visible = false; crosshair.CapturesMouseClicks = false; hitmarker.CapturesMouseClicks = false; ammoLabel.CapturesMouseClicks = false; healthLabel.CapturesMouseClicks = false; area.AddTopLevel(ammoLabel, healthLabel, crosshair, hitmarker, intelInHand, intelPickedUpNotification); }
public void AddFeedItem(string left, string leftAssist, Color leftColor, string middle, string right, Color rightColor) { BMPFont font = theme.GetField <BMPFont>(null, "SmallFont"); if (!string.IsNullOrWhiteSpace(leftAssist)) { if (string.IsNullOrWhiteSpace(left)) { left = right + " + " + leftAssist; } else { left = left + " + " + leftAssist; } } FeedItem item = new FeedItem(theme, 25, feed.Count, left, leftColor, middle, right, rightColor, font); feed.Add(item); area.AddTopLevel(item); }
public MultiplayerScreen(MainWindow window) : base(window, "Multiplayer") { debugRenderer = Renderer.GetRenderer3D <DebugRenderer>(); gamemodes = new Dictionary <GamemodeType, NetworkedGamemode>() { { GamemodeType.TDM, new TDMGamemode(this) }, { GamemodeType.CTF, new CTFGamemode(this) } }; // Build the UI elements theme = AssetManager.CreateDefaultGameTheme(); font = theme.GetField <BMPFont>(null, "SmallFont"); hud = new HUD(Renderer); loadingBar = new MultiplayerLoadingBar(GUISystem, theme); chat = new ChatBox(new UDim2(0, 40, 1f, -240), new UDim2(0, 350, 0, 165), theme, this); menu = new MultiplayerMenu(GUISystem, theme, Window); menu.OnClosed += Menu_OnClosed; announcementLabel = new GUILabel(new UDim2(0.5f, 0, 0.5f, 0), UDim2.Zero, "", TextAlign.Center, theme); announcementLabel.Font = AssetManager.LoadFont("karmasuture-32"); announcementLabel.Visible = false; // Add each UI element GUIArea.AddTopLevel(chat, announcementLabel); GUISystem.Add(loadingBar, menu); Windows.Add(loadingBar); Windows.Add(menu); // Setup default multiplayer cvars DashCMD.SetCVar("cl_impacts", false); DashCMD.SetCVar("cl_interp", 0.5f); // Client interpolation with server position DashCMD.SetCVar("cl_interp_movement_smooth", 1f); // Client player movement smoothing (1f = no smoothing) DashCMD.SetCVar("cl_interp_rep", 20f); // Replicated entities interpolation DashCMD.SetCVar("cl_max_error_dist", 12f); // Max distance the client's position can be off from the server's }
/// <summary> /// Regenerate topBar for stuff and stuff /// </summary> /// <param name="rendWidth"></param> /// <param name="force">Force Regen?</param> public void GenBar(float rendWidth, bool force = false) { if (setup || force) //prevent recreating toolbars unless forced { return; } #region File Menu Buttons GUIDropDownButtonConfig[] FileMenuButtons = new GUIDropDownButtonConfig[4]; FileMenuButtons[0] = new GUIDropDownButtonConfig() { text = "New", value = null, callback = (d, b) => { screen.LoadNewModel(); } }; FileMenuButtons[1] = new GUIDropDownButtonConfig() { text = "Open", value = null, callback = (d, b) => { openFileWindow.Visible = true; } }; FileMenuButtons[2] = new GUIDropDownButtonConfig() { text = "Save", value = null, callback = (d, b) => { if (screen.CurrentFile != null) { screen.SaveModel(); } else { saveFileWindow.Visible = true; } } }; FileMenuButtons[3] = new GUIDropDownButtonConfig() { text = "Save As...", value = null, callback = (d, b) => { saveFileWindow.Visible = true; } }; #endregion #region Gfx Menu Buttons GUIDropDownButtonConfig[] GfxMenuButtons = new GUIDropDownButtonConfig[3]; GfxMenuButtons[0] = new GUIDropDownButtonConfig() { text = "FXAA", value = gfxType.fxaa, callback = SetGfxOption }; GfxMenuButtons[1] = new GUIDropDownButtonConfig() { text = "Shadows", value = gfxType.shadows, callback = SetGfxOption }; GfxMenuButtons[2] = new GUIDropDownButtonConfig() { text = "Wireframe", value = gfxType.wireframe, callback = SetGfxOption }; GUIDropDownButtonConfig[] fogButtons = new GUIDropDownButtonConfig[4]; fogButtons[0] = new GUIDropDownButtonConfig() { text = "Off", value = FogQuality.Off, callback = SetGfxOption }; fogButtons[1] = new GUIDropDownButtonConfig() { text = "Low", value = FogQuality.Low, callback = SetGfxOption }; fogButtons[2] = new GUIDropDownButtonConfig() { text = "Medium", value = FogQuality.Medium, callback = SetGfxOption }; fogButtons[3] = new GUIDropDownButtonConfig() { text = "High", value = FogQuality.High, callback = SetGfxOption }; GUIDropDownButtonConfig[] pcfButtons = new GUIDropDownButtonConfig[5]; pcfButtons[0] = new GUIDropDownButtonConfig() { text = "1", value = 1, callback = SetGfxOption }; pcfButtons[1] = new GUIDropDownButtonConfig() { text = "2", value = 2, callback = SetGfxOption }; pcfButtons[2] = new GUIDropDownButtonConfig() { text = "4", value = 4, callback = SetGfxOption }; pcfButtons[3] = new GUIDropDownButtonConfig() { text = "6", value = 6, callback = SetGfxOption }; pcfButtons[4] = new GUIDropDownButtonConfig() { text = "12", value = 12, callback = SetGfxOption }; #endregion #region Editor Menu Buttons GUIDropDownButtonConfig[] EditorButtons = new GUIDropDownButtonConfig[5]; EditorButtons[0] = new GUIDropDownButtonConfig() { text = "Color Picker", value = typeof(GUIColorPickerWindow), callback = showWindowElement }; EditorButtons[1] = new GUIDropDownButtonConfig() { text = "Eyedropper", value = null, callback = null }; EditorButtons[2] = new GUIDropDownButtonConfig() { text = "Paint", value = null, callback = null }; EditorButtons[3] = new GUIDropDownButtonConfig() { text = "Create Block", value = null, callback = null }; EditorButtons[4] = new GUIDropDownButtonConfig() { text = "Delete Block", value = null, callback = null }; #endregion #region Debug Menu Buttons GUIDropDownButtonConfig[] DebugMenuButtons = new GUIDropDownButtonConfig[2]; DebugMenuButtons[0] = new GUIDropDownButtonConfig() { text = "Regen ToolBar", value = null, callback = (d, b) => { GenBar(renderer.ScreenWidth, true); } }; DebugMenuButtons[1] = new GUIDropDownButtonConfig() { text = "show colour menu", value = typeof(GUIColorPickerWindow), callback = showWindowElement }; #endregion GUIFrame bottomBar = new GUIFrame(new UDim2(0, 0, 1, -30), new UDim2(1, 0, 0, 30), theme); statusLeft = new GUILabel(UDim2.Zero, new UDim2(0.5f, 0, 1, 0), "<left status>", TextAlign.Left, theme) { Parent = bottomBar }; statusRight = new GUILabel(new UDim2(0.5f, 0, 0, 0), new UDim2(0.5f, 0, 1, 0), "<right status>", TextAlign.Right, theme) { Parent = bottomBar }; GUIFrame rightHandBar = new GUIFrame(new UDim2(.5f, -45, 0, 0), new UDim2(1, 0, 1, 0), theme); rightHandBar.MinSize = new UDim2(0, 90, .75f, 90); rightHandBar.MaxSize = rightHandBar.MinSize; GUIButton toAddRBar = new GUIButton(UDim2.Zero, new UDim2(1, 0, 1, 0), "Test", theme) { Parent = rightHandBar }; ToolBarCreator genTop = new ToolBarCreator(theme); genTop.SetButtonWidth(4); genTop.Add("File", FileMenuButtons); genTop.Add("GFX", GfxMenuButtons, new SubDropdownConfig() { Title = "Fog", subButtons = fogButtons }, new SubDropdownConfig() { Title = "PCF Samples", subButtons = pcfButtons } ); //<!-- gfx settings --> genTop.Add("Tools", EditorButtons); genTop.Add("Debug", DebugMenuButtons); this.TopBar = genTop.GetToolBar(); TopBarHelper = new ToolBarHelper(this.TopBar); GUIColorPickerWindow ColorWindow = new GUIColorPickerWindow(renderer.Sprites.GUISystem, new UDim2(0.3f, 0, 0.3f, 0), theme); ColorWindow.MinSize = new UDim2(0, 400, 0, 300); ColorWindow.MaxSize = new UDim2(0, 550, 0, 400); SetupDefaultGraphicsSettings(); windowElements.Add(ColorWindow); renderer.Sprites.GUISystem.Add(ColorWindow); area.AddTopLevel(TopBar, bottomBar, rightHandBar); }
public EditorUI(MasterRenderer renderer, EditorScreen screen) { this.renderer = renderer; this.screen = screen; GUISystem = renderer.Sprites.GUISystem; area = new GUIArea(GUISystem); renderer.Sprites.Add(area); Theme = EditorTheme.Glass; TranslateTerrainWindow transTerrainWindow; newWindow = new NewWorldWindow(GUISystem, screen, Theme); transTerrainWindow = new TranslateTerrainWindow(GUISystem, Theme); transTerrainWindow.OnApply += (sender, d) => { screen.World.TranslateTerrain(d); }; GUIFrame topBar = new GUIFrame(UDim2.Zero, new UDim2(1, 0, 0, 40), Theme); float menuItemWidth = 220; GUIDropDown fileMenu = new GUIDropDown(UDim2.Zero, new UDim2(0, menuItemWidth, 1, 0), Theme, false) { Parent = topBar, Text = "File" }; fileMenu.AddItem("New", null, (d, b) => { newWindow.Visible = true; }); fileMenu.AddItem("Open", null, (d, b) => { openWorldWindow.Visible = true; }); fileMenu.AddItem("Save", null, (d, b) => { if (screen.CurrentFile != null) { screen.SaveWorld(); } else { saveWorldWindow.Visible = true; } }); fileMenu.AddItem("Save As...", null, (d, b) => { saveWorldWindow.Visible = true; }); GUIDropDown editMenu = new GUIDropDown(new UDim2(0, menuItemWidth, 0, 0), new UDim2(0, menuItemWidth, 1, 0), Theme, false) { Parent = topBar, Text = "Edit" }; GUIDropDown editModeMenu = new GUIDropDown(UDim2.Zero, new UDim2(0, menuItemWidth, 1, 0), Theme, false) { HideMainButton = true }; editMenu.AddItemSub("Mode", editModeMenu); editModeButtons = new GUIDropDownButton[] { editModeMenu.AddItem("Select", null, OnEditModeSelected), editModeMenu.AddItem("Add", null, OnEditModeSelected), editModeMenu.AddItem("Delete", null, OnEditModeSelected), editModeMenu.AddItem("Paint", null, OnEditModeSelected), editModeMenu.AddItem("Terrain Move", null, OnEditModeSelected), editModeMenu.AddItem("Terraform", null, OnEditModeSelected), }; GUIDropDown insertSubMenu = new GUIDropDown(UDim2.Zero, new UDim2(0, menuItemWidth, 1, 0), Theme, false) { HideMainButton = true }; editMenu.AddItemSub("Insert", insertSubMenu); GUIDropDownButton[] insertButtons = new GUIDropDownButton[] { insertSubMenu.AddItem("Command Post", null, (d, b) => { screen.World.AddNewCommandPost(); }), insertSubMenu.AddItem("Intel", null, (d, b) => { screen.World.AddNewIntel(); }), }; editMenu.AddItem("Bake Damage Colors", null, (d, b) => { screen.WorldEditor.TerrainEditor.BakeDamageColors(); }); editMenu.AddItem("Translate Terrain", null, (d, b) => { transTerrainWindow.Visible = true; }); editModeButtons[0].Toggled = true; GUIDropDown gfxMenu = new GUIDropDown(new UDim2(0, menuItemWidth * 2, 0, 0), new UDim2(0, menuItemWidth, 1, 0), Theme, false) { Parent = topBar, Text = "Graphics" }; gfxMenu.AddItem("FXAA", null, (d, b) => { TogglePostProcess(b, true); }); gfxMenu.AddItem("Shadows", null, (d, b) => { b.Toggled = renderer.GFXSettings.RenderShadows = !renderer.GFXSettings.RenderShadows; }); GUIDropDown gfxFogMenu = new GUIDropDown(UDim2.Zero, new UDim2(0, menuItemWidth, 1, 0), Theme, false) { HideMainButton = true }; gfxMenu.AddItemSub("Fog", gfxFogMenu); fogButtons = new GUIDropDownButton[4]; fogButtons[0] = gfxFogMenu.AddItem("Off", null, OnFogSelected); fogButtons[1] = gfxFogMenu.AddItem("Low", null, OnFogSelected); fogButtons[2] = gfxFogMenu.AddItem("Medium", null, OnFogSelected); fogButtons[3] = gfxFogMenu.AddItem("High", null, OnFogSelected); GUIDropDown gfxPCFMenu = new GUIDropDown(UDim2.Zero, new UDim2(0, menuItemWidth, 1, 0), Theme, false) { HideMainButton = true }; gfxMenu.AddItemSub("PCF Samples", gfxPCFMenu); pcfButtons = new GUIDropDownButton[5]; pcfButtons[0] = gfxPCFMenu.AddItem("1", 1, OnPCFSelected); pcfButtons[1] = gfxPCFMenu.AddItem("2", 2, OnPCFSelected); pcfButtons[2] = gfxPCFMenu.AddItem("4", 4, OnPCFSelected); pcfButtons[3] = gfxPCFMenu.AddItem("6", 6, OnPCFSelected); pcfButtons[4] = gfxPCFMenu.AddItem("12", 12, OnPCFSelected); GUIDropDown viewMenu = new GUIDropDown(new UDim2(0, menuItemWidth * 3, 0, 0), new UDim2(0, menuItemWidth, 1, 0), Theme, false) { Parent = topBar, Text = "View" }; viewMenu.AddItem("Color Picker", null, (d, b) => { ColorWindow.Visible = true; }); viewMenu.AddItem("Chunk Borders", null, (d, b) => { b.Toggled = screen.World.ShowChunkBorders = !screen.World.ShowChunkBorders; }); currentToolLabel = new GUILabel(new UDim2(1f, -5, 0, 5), UDim2.Zero, "Current Tool: Add", TextAlign.TopRight, Theme) { Parent = topBar }; SetupDefaultGraphicsSettings(gfxMenu); area.AddTopLevel(topBar); GUIFrame bottomBar = new GUIFrame(new UDim2(0, 0, 1, -30), new UDim2(1, 0, 0, 30), Theme); statusLeft = new GUILabel(UDim2.Zero, new UDim2(0.5f, 0, 1, 0), "<left status>", TextAlign.Left, Theme) { Parent = bottomBar }; statusRight = new GUILabel(new UDim2(0.5f, 0, 0, 0), new UDim2(0.5f, 0, 1, 0), "<right status>", TextAlign.Right, Theme) { Parent = bottomBar }; statusMid = new GUILabel(new UDim2(0.25f, 0, 0, 0), new UDim2(0.5f, 0, 1f, 0), "", TextAlign.Center, Theme) { Parent = bottomBar }; area.AddTopLevel(bottomBar); openWorldWindow = new FileBrowserWindow(GUISystem, Theme, new UDim2(0.75f, 0, 0.75f, 0), "Open World", FileBrowserMode.OpenFile, new string[] { ".aosw" }, (window) => { if (File.Exists(window.FileName)) { screen.LoadWorld(window.FileName); } }); saveWorldWindow = new FileBrowserWindow(GUISystem, Theme, new UDim2(0.75f, 0, 0.75f, 0), "Save World", FileBrowserMode.Save, new string[] { ".aosw" }, (window) => { string fullPath = Path.Combine(window.CurrentDirectory, window.FileName); if (!Path.HasExtension(fullPath)) { fullPath += ".aosw"; } screen.SaveWorld(fullPath); }); ColorWindow = new GUIColorPickerWindow(GUISystem, new UDim2(0.3f, 0, 0.3f, 0), Theme); ColorWindow.Visible = true; ColorWindow.Position = new UDim2(0.7f, -10, 0.7f, -10); ColorWindow.MinSize = new UDim2(0, 400, 0, 300); ColorWindow.MaxSize = new UDim2(0, 550, 0, 400); popup = new MessageWindow(GUISystem, Theme, new UDim2(0.6f, 0, 0.3f, 0), "Alert!"); popup.MinSize = new UDim2(0, 215, 0, 200); popup.MaxSize = new UDim2(0, 600, 0, 275); GUISystem.Add(ColorWindow, transTerrainWindow, openWorldWindow, saveWorldWindow, newWindow, popup); }
public MainMenuScreen(MainWindow mainWindow) : base(mainWindow, "MainMenu") { theme = AssetManager.CreateDefaultGameTheme(); theme.SetField("SmallFont", AssetManager.LoadFont("arial-bold-14")); theme.SetField("Font", AssetManager.LoadFont("arial-16")); theme.SetField("BigFont", AssetManager.LoadFont("arial-20")); popup = new MessageWindow(GUISystem, theme, new UDim2(0.1f, 0, 0.3f, 0), "Alert!"); popup.MinSize = new UDim2(0, 215, 0, 200); popup.MaxSize = new UDim2(1f, 0, 0, 275); connectWindow = new ConnectWindow(GUISystem, theme, new UDim2(1f, 0, 1f, 0)); connectWindow.MinSize = new UDim2(0, 375, 0, 200); connectWindow.MaxSize = new UDim2(0, 700, 0, 200); connectWindow.OnConnectPressed += ConnectWindow_OnConnectPressed; GUIFrame title = new GUIFrame(new UDim2(0.5f, -260, 0.2f, -40), new UDim2(0, 520, 0, 80), new Image(GLoader.LoadTexture("Textures/title.png"))); GUIFrame btnFrame = new GUIFrame(new UDim2(0.5f, -200, 0.5f, -50), new UDim2(0, 400, 0, 110), theme); btnFrame.Image = null; GUIButton connectBtn = new GUIButton(new UDim2(0, 0, 0, 0), new UDim2(1f, 0, 0, 30), "Connect to a Server", TextAlign.Center, theme) { Parent = btnFrame }; connectBtn.OnMouseClick += (btn, mbtn) => { if (mbtn == MouseButton.Left) { connectWindow.Visible = true; } }; GUIButton controlsBtn = new GUIButton(new UDim2(0, 0, 0, 40), new UDim2(1f, 0, 0, 30), "View Controls", TextAlign.Center, theme) { Parent = btnFrame }; controlsBtn.OnMouseClick += (btn, mbtn) => { if (mbtn == MouseButton.Left) { Window.StaticGui.ToggleControlsWindow(true); } }; GUIButton spBtn = new GUIButton(new UDim2(0, 0, 0, 80), new UDim2(1f, 0, 0, 30), "Start Singleplayer Test", TextAlign.Center, theme) { Parent = btnFrame }; spBtn.OnMouseClick += (btn, mbtn) => { if (mbtn == MouseButton.Left) { Window.SwitchScreen("Singleplayer"); } }; GUIButton randomImageButton = new GUIButton(new UDim2(1f, -160, 1f, -40), new UDim2(0, 150, 0, 30), "Random Image", theme); randomImageButton.OnMouseClick += (btn, mbtn) => { Window.StaticGui.ShowRandomBackgroundImage(); }; GUIArea.AddTopLevel(title, randomImageButton, btnFrame); GUISystem.Add(connectWindow, popup); Windows.Add(connectWindow); Windows.Add(popup); }