public Task <bool> AddNewVehicleToGame(GTAVehiclesRanked newVehicle) { Gtavehicles objGTAVehicle = new Gtavehicles() { VehicleModel = newVehicle.VehicleModel, ClassId = newVehicle.ClassId, TrackSpeed = newVehicle.TrackSpeed, DragSpeed = newVehicle.DragSpeed }; _context.Gtavehicles.Add(objGTAVehicle); _context.SaveChanges(); return(Task.FromResult(true)); }
public Task <bool> EditVehicleInGame(GTAVehiclesRanked ExistingVehicle) { var GtaVehicle = _context.Gtavehicles .Where(x => x.Id == ExistingVehicle.Id) .FirstOrDefault(); if (GtaVehicle != null) { GtaVehicle.ClassId = ExistingVehicle.ClassId; GtaVehicle.DragSpeed = ExistingVehicle.DragSpeed; GtaVehicle.TrackSpeed = ExistingVehicle.TrackSpeed; GtaVehicle.VehicleModel = ExistingVehicle.VehicleModel; _context.SaveChanges(); } else { return(Task.FromResult(false)); } return(Task.FromResult(true)); }