private void OnClickUnsetSolHelp(IUIObject obj) { NkSoldierInfo nkSoldierInfo = (NkSoldierInfo)obj.Data; if (nkSoldierInfo == null) { return; } GS_FRIEND_HELPSOL_UNSET_REQ gS_FRIEND_HELPSOL_UNSET_REQ = new GS_FRIEND_HELPSOL_UNSET_REQ(); gS_FRIEND_HELPSOL_UNSET_REQ.i64FriendPersonID = nkSoldierInfo.GetFriendPersonID(); gS_FRIEND_HELPSOL_UNSET_REQ.i64SolID = nkSoldierInfo.GetSolID(); gS_FRIEND_HELPSOL_UNSET_REQ.i64AddExp = nkSoldierInfo.AddHelpExp; SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_FRIEND_HELPSOL_UNSET_REQ, gS_FRIEND_HELPSOL_UNSET_REQ); }
public void MsgBoxOKUnsetSolHelp(object a_oObject) { NkSoldierInfo nkSoldierInfo = a_oObject as NkSoldierInfo; if (nkSoldierInfo == null) { return; } GS_FRIEND_HELPSOL_UNSET_REQ gS_FRIEND_HELPSOL_UNSET_REQ = new GS_FRIEND_HELPSOL_UNSET_REQ(); gS_FRIEND_HELPSOL_UNSET_REQ.i64FriendPersonID = nkSoldierInfo.GetFriendPersonID(); gS_FRIEND_HELPSOL_UNSET_REQ.i64SolID = nkSoldierInfo.GetSolID(); gS_FRIEND_HELPSOL_UNSET_REQ.i64AddExp = nkSoldierInfo.AddHelpExp; SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_FRIEND_HELPSOL_UNSET_REQ, gS_FRIEND_HELPSOL_UNSET_REQ); }